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BubblyNewsBubbly v0.8.2.1
Game update

Bubbly v0.8.2.1

Bubbly · published 6 Sep 2026, 18:26 UTC · build 25155709

All newsPlayers around this dateRead on Steam

Changes

  • Fitts Protocol: accuracy counts the bubbles you let vanish. Accuracy is now hits out of every chance you had - every click you made plus every bubble that shrank away unclicked. Letting bubbles escape lowers it, just like a missed click.
  • Fitts Protocol: you can tell when a bonus runs out. A globe's lamp pulses through its last second, then fires a quick release - a ring collapsing into the lamp with a flash and a low sound - the moment the power ends.
  • Fitts Protocol: only real overtakes are announced. The "SUBJECT PASSED" card now shows only when you pass one of the top 3 players on the leaderboard, and only the first time you pass each of them.
  • Fitts Protocol: ESC and the options button pause the game. Opening the menu used to leave the board running underneath - bubbles kept shrinking while you were in the options. The board now freezes with the menu, and when you close it your crosshair snaps back to where the pause found it.
  • Fitts Protocol: the middle-click pause dims only the board. The top bar stays clear while paused, so you can read your hearts, marks and bonus timers. The mouse stays locked as before.
  • Fitts Protocol: every bubble is worth four times the points. The ladder now starts at 4 for a Default and doubles each wave up to 256 for a Booster. Burger jackpots and skull charges scale with it, so the run just scores bigger.
  • Stats screen: the Bosses tab's difficulty buttons match the tabs above them. All three sit at full brightness, and the selected difficulty lights up in the same purple as the selected tab.

Fixes

  • Genie's Wrath blades end in a point. Fixed a bug that in a deep multicast the crimson slashes looked cut off mid-screen.
  • Fitts Protocol: the ON FIRE flames stay inside the top bar..
More from Bubbly

Other announcements

All news
Game update7 Sep 2026Bubbly v0.8.2.2Changes · Fitts Protocol: bubble points are round numbers now. A Default is worth 10, then 25, 50, 100, 250 and 500 up the waves, and a Booster is worth 1000. Burger jackpots and skull charges scale with the new values, so runs score higher than before at the same skill. · Helix Discovery: gems give more XP. Every gem in the mode is worth one and a half times what it was, so power picks arrive…In-game event5 Sep 2026Bubbly v0.8.2.0NEW ARCADE GAME: FITTS PROTOCOL A new game on the bedroom arcade cabinet. No powers, no auto-pop - just you, your mouse, and bubbles that shrink away. · Click the bubbles before they vanish. They appear full size and shrink to nothing. Click them yourself - the X Key works too. · You have 3 lives. Click empty space and you lose one. Lose all three and the run ends. A rare Heal globe gives one b…Game update31 Aug 2026Bubbly v0.8.1.3Changes · Helix Discovery: Nuclear Power is now truly nuclear - the blast wave hits every bubble, boss and mine with double your damage and can crit, and it burns away enemy fire - drone lasers, golden coins and spine mines no longer sail through a detonation · Helix Discovery: the mushroom cloud got a visual pplishment · Helix Discovery: your main weapon now stands out from your extra guns - i…