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IDLE_DIRECTIVENewsUpdate Notes for v1.0.2
Game update

Update Notes for v1.0.2

IDLE_DIRECTIVE · published 29 Jul 2026, 14:41 UTC

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Hi everyone! patch 1.0.2 is out now!

Visual bugs


FIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long.
FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips.
FIX: Recycler Upgrade window displaying the wrong "max level" text.

Major bugs


FIX: Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing.
FIX: Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both.
FIX: World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game**

** For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation)

Again, thank you all for the bug reports and being so patient with me! I'll squash the bugs as soon as they're reported to me! thanks for reading, as well as playing!
- Kevin

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