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IDLE_DIRECTIVENewsPatch Notes for v1.1.1
Game update

Patch Notes for v1.1.1

IDLE_DIRECTIVE · published 10 Aug 2026, 09:04 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, I'm here again with a minor patch that is more or less a continuation of 1.1.0 from a few days ago!

The following are the change logs:

ADD: "Mute on Unfocused" setting (defaults to off), that mutes all game audio when window focus is lost.
ADD: Varying audio pitches to make Spinners, Pulsers and Biocores sound less annoying.
ADD: Middle Mouse button shortcut to use Blueprints and Consumables.

FIX: Non-storage items showing the "recycling storage container" warning.
FIX: Databank item-name search box not being flagged as typing, causing WASD to cause map movement and hotkeys.
FIX: Flawed check handling for item-wiring, this only affected the Cultivator.
FIX: Disconnected Grabbers still counted as "Functional" by Auto Explore; causing it to wait indefinitely.
FIX: Mouse held-down behaviour for Metal and Biomass buttons (for POIs). The buttons now correctly register mouse up and down events (no more weird moments where holding down the button does nothing until you click once first, as well as no more Biomass storage warning spams when the panel switches thanks to Auto Explore).
FIX: Text typo in Emergency Stop warning ("Trigerred" instead of "Triggered")
FIX: Fog of War generation and rendering, causing the POIs to be revealed while still hidden behind the black fog on the MAP. This hopefully also fixes the fog-drift too? but still unproven.

CHANGE: Audio for Biocore altered to have less bass and volume.
CHANGE: Increased "Repair Speed" level cap from 6 to 8, now repair speed can be further reduced to just 20% of base repair time.

And that's all the changes in this patch; thanks for reading, and thanks for playing!
-Kevin

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