
Commanders, 'm currently working on a feature: mod support for Space Opera. Right now, all the values for buildings, modules, and ships are hardcoded into the game — nobody but me can view or change them. I'm changing that from the ground up. What this means in practice:
🔧 Editable game data – Costs, stats, and properties of buildings, ship modules, and hulls will move into readable text files you can inspect and tweak right after installing the game.
🎨 Swappable graphics – Icons and sprites can be replaced without needing to recompile the game. 🧩 Create your own content – You'll be able to define entirely new buildings, modules, or ship types by recombining existing mechanics (production, armor, engines, shields, etc.) — no programming knowledge required. This is a bigger overhaul under the hood that I'm working on right now. I'll keep you posted as soon as there are testable steps to share. Feedback and modding wishlist items are always welcome! 👇 -Bradley