v0.17.10 – Colony Screen: Buildings on the Planet Surface
The colony screen now shows your buildings directly on the planet surface – including drag & drop placement. We also fixed a production bug that shortchanged buildings with multiple bonuses.New:
Buildings are now rendered on the planet's tile map, with a hover tooltip showing the building name
Drag buildings from the construction list straight onto a free tile to place and build them
The construction list shows how many of each building type you've already completed on the colony
Ships in the construction list and build queue now show their race-specific icon; clicking a ship entry queues it immediately
New resource panel with usage forecast (progress bars)
Buildings in the build queue now show a construction progress bar
List of constructible buildings
List of ship blueprints
Resources required for construction
Number of buildings on this planet
Drag-and-drop field to drag the building onto the planet
Buildings already constructed on the planet
Construction queue
List view of constructed buildings
Space on the planet; a blue bar is added to indicate the remaining space once buildings in the queue are constructed
Resources stored on the planet
Fixed:
Buildings with multiple production or construction-point bonuses of the same type (e.g. two research effects boosting ore production) previously only counted the last effect instead of summing them all. Production now scales correctly with all active bonuses.