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AutoForgeNewsPatch Notes for v0.7.38
Game update

Patch Notes for v0.7.38

AutoForge · published 29 May 2026, 19:05 UTC · build 23476993

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This is a smaller patch with a few more fixes for both crashes and multiplayer. I will continue to work on fixes but also as things are slowing down I'll start looking at our next major update. More news on that in a few weeks!

Changes

  • Resolved crash that could occur when interacting with the phase network

  • Resolved crash due to client potentially being removed twice

  • Resolved issue with client not being fully removed from the game session when disconnecting

  • Resolved issue with client map not always being loaded properly

  • Resolved issue with extra phase payloads being visible on clients

  • Resolved issue with structures dispensing up to one tile away

More from AutoForge

Other announcements

All news
Announcement4 Sep 20261.0 Release Date AnnouncementAutoForge will be leaving Early Access with a 1.0 release on October 28th! Puk-puk! Over 7 years ago, I started development on AutoForge as a "shorter" game project. This has been a long time coming but we wanted to build the best game we could. With the 1.0 release we are bringing many huge changes - so much so that I almost considered skipping straight to a 2.0 version (I am joking)! We have…Community28 Aug 2026Development Update - August 2026Greetings Golems We have been working hard on 1.0 and we're making some great progress. Today I want to share with you what I (Jasson) worked on last month. Overall, I think that AutoForge (currently as of 0.7), performs quite well even with larger factories, but I fully admit that it begins to struggle in the late game with some frame rate loss. This performance drop is largely due to all of t…Community25 Jun 2026AutoForge 1.0 Release Window Announced!!!After working on our last Major Update, Shared Workload for so long, we were excited to get started working on the what's next... And with that we are thrilled to announced that this next Major Update will be the 1.0 release for AutoForge, coming this Fall - this means we have some HUGE plans for it! These massive changes do come with some rebalancing & costs, but they'll be worth it. Let's dig…