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AutoForgeNewsPatch Notes for v0.7.37
Game update

Patch Notes for v0.7.37

AutoForge · published 27 May 2026, 16:09 UTC · build 23435513

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Another day of of bug fixes is here! This one brings in some really needed fixes. Thank you everyone for your patience as we get these fixed - especially to those that have continued to report issues. I will be continuing to fix issues so please keep reporting them!

Changes

  • Prevent the game from accidentally deleting the entire save directory

  • Resolved issue with list of known items not showing correctly on clients when setting item filter in splitter

  • Resolved issue with splitter not displaying filtered items correctly for clients

  • Resolved issue with UI elements sometimes not trigger mouse entering correctly

  • Resolved issue with splitters incorrectly outputting into a tube that is pointing into the splitter

  • Resolved issue with being able to feed items into a splitter from an output direction

  • Resolved issue with region on the other side of the world incorrectly becoming emittable

  • Resolved crash that would rarely occur during world generation

  • Resolved crash when attempting to remove a phase link that is on the edge of the world

  • Potentially resolved crash that could occur while quitting back to the main menu

  • Resolved crash that could occur in item transport logic

  • Fixed translation issue for Korean with craft input hints

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