Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Survival LogNews[Update Announcement] 9/9 Update
In-game event

[Update Announcement] 9/9 Update

Survival Log · published 9 Sep 2026, 07:46 UTC

All newsPlayers around this dateRead on Steam

Hello, survivors!

After yesterday's update, we noticed that changes to some crafting recipes caused considerable confusion for everyone, and we also received a lot of feedback regarding Electronic Components acquisition methods. We re-investigated the cause today and made adjustments to the related content. This update restores the crafting recipes for Electronic Components and Playing Cards, while enhancing Coffee Food effects and fixing a batch of interaction issues. Details are as follows:

Version: 1.0.15955

[Explanation Regarding Crafting Recipe Changes]

In the last update (9/8), we fixed a logic issue with closing early development content.

Some temporary recipes left over from the development phase were removed when fixing related issues, including three that players actually use: Container + Wire → Electronic Components, Sheet Metal ×1 → Live Trap, Cardboard ×2 → Playing Cards. This change was not a targeted adjustment for these specific recipes, but rather a collateral effect of fixing development legacy issues, which is why it did not appear in the update notes as a planned adjustment.

After receiving everyone's feedback, we re-examined the affected content and found that some of these recipes, particularly the self-crafting method for Electronic Components, had already significantly impacted many players' Survival Tactics. We have re-evaluated these changes and made the following adjustments to this update:

  • Electronic Components Official Recipe Added: Electronic Components have been re-added to the official crafting list, with the recipe adjusted to Plastic Sheet + Wire + Container; visible by default, craftable at Manufacturing Level 1.

  • Playing Cards and Bandage Recipe Restoration and Addition to Official List: Playing Cards and Bandage have been added to the official list; visible by default, craftable at Manufacturing Level 1.

  • Live Trap Recipe: The existing official recipe remains unchanged (Waste Plastic + Sheet Metal ×2)

If you encounter similar situations in the future, or discover that certain adjustments have affected established gameplay, please feel free to let us know promptly through the community or feedback form. We will reassess based on actual gameplay experience.

[Survival & Interaction]

  • Coffee Effect Enhancement: Player-crafted lattes, coffee, cappuccinos, and honey coffee now provide a "Caffeine" effect when consumed, boosting Movement Speed for 8 hours. These four beverages also restore more Stamina, and effect descriptions have been added to item descriptions.

  • Drone Trading Optimization: Fixed an issue where scheduling two consecutive "Drone Trades" in the action queue would cause the second trade to malfunction. When a drone is out or has already traded for the day, a direct prompt will now appear instead of repeatedly creating orders that result in Failed.

  • Freeze Frame Fix: Fixed an issue in the "Safe House Snapshot" after the College Student Home ending where the floor freeze frames had offset framing. Now the freeze frames for each floor in the College Student and Warehouse Manager endings display properly.

  • Door and Window Upgrade Optimization: Fixed an issue where replacing doors and windows during event triggers could prevent further interaction with events on those doors and windows.

Thank you for all your enthusiastic feedback, survivors! If you encounter any bugs or have suggestions during gameplay, please feel free to let us know through the feedback form, and we will address them as soon as possible.

In addition to continuously polishing existing content, we are also working in parallel on designing and developing future free update content. For specific plans, please refer to the update roadmap. We will strive to bring you a richer and more immersive gaming experience.

Good luck to all survivors—stock up on supplies and survive to the end!

— Midnight Workshop

More from Survival Log

Other announcements

All news
In-game event12 Sep 2026[Update Announcement] 9/12 UpdateHello, survivors! Thank you for your continued feedback and suggestions. This update adds a side quest for the College Student to recover a second Drone, allows rotten meat to be composted, and improves survivor interactions and feedback. It also fixes a batch of gameplay and interaction issues. Details are as follows: Version: 1.0.16363 Highlights · New content: The College Student can now fin…In-game event8 Sep 2026[Update Announcement] 9/8 UpdateHello, survivors! Thank you for your continued feedback and suggestions. This update adds a "Safehouse Snapshot" freeze-frame review to endings, introduces camera rotation controls in follow view mode, reinforces save security, and comprehensively optimizes defensive support challenges, missions, and various interactive experiences. Details are as follows: Version: 1.0.15876 \ · New "Safehouse…In-game event4 Sep 2026[Update Announcement] 9/4 UpdateHello, survivors! Thank you for your continued feedback and suggestions. Today's update adds the defensive support "Shield of the Street", focusing on optimizing Achievements, collections, community groups, and a batch of survival experiences, while also improving story cutscenes. Details are as follows: Version: 1.0.15690 \ · Added defensive support series challenge "Shield of the Street": In…