Most of the changes are focused on the final stages of the game, with the aim of improving the gameplay experience and reducing frustration.
- Crossroad level: movement during the final phase has been significantly simplified.
- Eye of the Storm: Minor changes have been made to make it smoother to play through.
- Desert Hunt: number of attacking strikers has been reduced, and the number of scout factories has been reduced by 1.
- Heart of Elysium: the stairs leading to the Great Portal no longer require the insertion of unstable Olympic shards to avoid having to exit the level to obtain particles elsewhere.
- More Olympic shards have been added to the Great Gate, Central Meadow, Eye of the Storm, Crossroad, and Desert Hunt levels.
- The number of enemy turrets on the Serpents has been reduced by 4. (Now, some sectors are free of enemies to balance combat and movement along the Serpent.)
- An icon showing what each structure produces has been added to the build list for most structures.
- Combat Hoverbike: reduced chance to collide with its own missiles while moving.