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Codename CURE IINews1.1.2.3
Game update

1.1.2.3

Codename CURE II · published 25 Sep 2026, 21:27 UTC · build 25537917

All newsPlayers around this dateRead on Steam

- addressed a potential CPU optimisation issue related to shooting/lag compensation, should improve host performance when calculating shots in denser areas of certain levels

More from Codename CURE II

Other announcements

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Game update23 Sep 20261.1.2.2- fixed an issue where movement or turning wasn't registering as an input for the host player (so could sometimes unexpectedly trigger the automatic take a break even if the host player was moving around) - slightly darkened player eye texturesGame update22 Sep 20261.1.2.1- Increased idle kick time during a mission from 3 minutes to 5 minutes - Slightly increased automatic take a break time from 30 seconds to 35 seconds - fixed a glitch where hosts returning from take a break would produce misaligned weapon optics - fixed an issue whereby spectator mode would sometimes not engage properly during take a break, resulting in a softlock on certain maps - fixed a gli…In-game event20 Sep 20261.1.2.0- Take a Break feature added! During a mission if there is more than one active human, players can now temporarily have a bot take over for them without leaving the session, to help with short periods of being AFK. This can be manually triggered via pause menu "Take a Break" option or happens automatically if a player is inactive for 30 seconds - Late join bot selection preference, in the event…