Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Procession EngineNewsDemo update 0.8.01 – act 1 elites
Game update

Demo update 0.8.01 – act 1 elites

Procession Engine · published 23 Aug 2026, 04:42 UTC

All newsPlayers around this dateRead on Steam

First day of data is in, and some elites were not sent out right. Skirmishes were fair, elites were not. Two elites in particular were heavily misplaced based on their gimmick they shipped with as if they were just a bruiser and one actually accidentally ran a second elite spawner (I'm so sorry for anyone who ran into the tunneler)

  • Tunnel Pact now runs a single burrow (as it was always supposed to, it might turn into two with much less HP as more of a nuisance elite). The tunneler comes down to 250 HP (was 500).

  • Choirless Bell: the Acolyte is now 150 HP and hits for 5 (was 700 / 30 - crazy stats for a spawner). It tolls 2 Crawlers every 12s instead of 3 every 8s and it will walk slower so that the crawlers are not as grouped up. This was supposed to be a gimmick of a spawner elite, not a spawner elite with a massive body as well.

  • Carrion Matron: 550 HP, 15 damage (was 900 / 20). Her heal is unchanged, again she is supposed to stick on the battlefield to group up and heal, not be impossible to dislodge altogether.

  • Bloat Brood: Greater Bloatlings release every 60s (was 45s). This one was OK, I'm turning it down, maybe temporarily, for less annoyance of having such limited windows to push up the lane as this often clears most units in the front row.

  • Brood Burrow: the Crawler Matriarch is 350 HP (was 500). High damage plus spawns units on death so no need for too much HP.

Glutton and Maggot Pit are untouched as people were already beating those. Elites are still meant to be a risk you choose to take for the reward. (Many of you really like to roll the elite at floor 3, so I definitely still expect to see the death toll pretty high...)Thanks to everyone who played on day one. The demo sends anonymous gameplay data when you leave that setting on, and it's already been useful.

More from Procession Engine

Other announcements

All news
Game update15 Sep 2026Update 0.9.2Fight stats · New per fight stats you build up during a battle to help scale. This was a big shift in how things are done but it makes balance easier and makes things a lot more clear on what stats affect which numbers. A lot to see here so just explore it and break builds so I can balance it. Some stats introduce new mechanics. Bloom and Bloomwarden · Bloom fades after 120 seconds now. This fa…Game update9 Sep 2026Patch 0.9.1- Heavily improved navigation in many ways, less random stopping, better surrounding, it should be much more smooth. - The fight clock now stops when the game is paused, meaning everything ACTUALLY stops. - Wider screens supported - No more fuzzy drawn stretched rings. - Miscellaneous UI updates like victory and gold showing in gold instead of the steel. - Sapcoat: +7% max HP per Mossback coat…Game update6 Sep 2026Everything Changed v0.9The look · I'm not going to list it all, the entire game looks completely different and substantially better. Some highlights: · The map is revamped in a cool way with smoke plumes indicating where you are and epic fullscreen art for the final boss battles. · Battlefields have been completely revamped with surroundings to actually look like a place and the battlefields themselves are way more i…