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LIVORANewsPlayable Health Appointments & Faster Performance
In-game event

Playable Health Appointments & Faster Performance

LIVORA · published 7 Aug 2026, 09:00 UTC · build 24504456

All newsPlayers around this dateRead on Steam

Another LIVORA update is here

This update focuses on making important parts of your Life clearer and more playable, while also improving how LIVORA performs behind the scenes.

Doctor appointments are now playable

Health appointments are no longer just passive notices inside the Health area.

When an appointment is due, you can now attend it through a new interactive experience, choose how you approach the consultation and see the outcome of that decision.

Appointment choices can affect areas such as:

  • Diagnosis and treatment

  • Follow-up care

  • Time and energy

  • Mental load

  • Money and other consequences

Appointment statuses and available actions have also been made clearer, so it is easier to understand what is upcoming, what needs attention and what has already happened.

Smoother Unfinished Business

The end-of-day Unfinished Business flow has been improved.

Completing an item will no longer repeatedly return you to the end-of-day summary. Remaining items now update within the same review, and Continue to tomorrow appears once everything blocking progress has been handled.

Warning-only items will not unnecessarily stop you from moving forward.

Performance improvements

A substantial performance pass has been completed across the gameplay response pipeline.

This includes:

  • Less repeated processing when applying gameplay results

  • Significantly less duplicate game data being held in memory

  • More efficient handling of large gameplay responses

  • Better compression when transferring larger responses

  • Faster scenario eligibility checks

  • Additional performance monitoring and regression protection

Internal benchmarks showed major reductions in response-processing time and retained memory across longer test lives. These improvements should be most noticeable as a Life becomes larger and builds up more history.

Additional fixes

This update also includes:

  • Improved reliability around Big Social Events

  • Stronger save and reload handling for Unfinished Business

  • Protection against repeated actions being applied more than once

  • Additional Steam and desktop save testing

  • General stability and interface fixes

Thank you for continuing to share feedback and report problems. It is directly helping shape each LIVORA update, and more improvements are already being worked on.

More from LIVORA

Other announcements

All news
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