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ChronocideNewsUpdate 0.14.9 - Feedback received!
Game update

Update 0.14.9 - Feedback received!

Chronocide · published 11 Jul 2026, 19:47 UTC

All newsPlayers around this dateRead on Steam

This is the first patch that focuses on feedback coming in from (mostly) the demo version of Chronocide. The biggest changes here are the balance tweaks in casual diificulty.

FIXES:
- Sky areas on Quarters map could have ceiling traps
- Catching on fire and then dying quickly, the fire particles were still present after resurrection
- The volume sliders for narrator and voice chat were broken
- Arcane wand projectile impact sounds were non-existent for whatever reason

CHANGES:
- Endless enemy wave algorithm rewritten, now considers different probability for each enemy type
- Demo version: Show more clearly which levels are included + some shameless plugging after the 4 levels are completed
- If no cutscenes are unlocked, there is now a text saying that instead of just an empty box
- Help screen is easier to read now and there is less blur behind help texts
- Trap cost shown while looking at places to to put it

BALANCE:
- Casual difficulty - Enemy move speed: 90% -> 80%
- Casual difficulty - Health: 75% -> 65%
- Casual difficulty - Ranged enemy aim time: +50% -> +75%
- Casual difficulty - Wave gold rewards: +20% -> +25%

More from Chronocide

Other announcements

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Community9 Jul 2026Development update - July 2026Free demo The free demo of Chronocide is finally out! And with it, there has been some player feedback, some of it interesting. I will soon release a patch focused mostly on player feedback, most importantly casual difficulty balance and the readability of the help section. Balance Regarding balance; I have, IMHO, been quite clear in the store page and in the game itself that this is a challeng…Community4 Jul 2026The free demo is now available!The first four levels are now free to play in the demo version of the game. That's right, you don't have an excuse anymore. Go play and find out your favorite hero character!Game update23 Jun 2026Update 0.14.8This is just a quick patch for addressing a few bugs that were quite annoying. FIXES: - Enemies can no longer walk through the bookcase in Apothecary - Enemy melee knockback was not working - Texture glitch on heavy zombies - Skeleton warrior walk animation too draggy - The sky now does not allow ceiling traps on Gates - Minions stopped working if ordered to move to a place very close to where…