Thank you all for your amazing feedback and support! ❤️ This hotfix fixes several issues while also introducing a major rebalance to one of the game's core systems.
The entire Popularity and Customer Distribution System has been rebalanced.
Sabotage now has a much greater impact on gameplay.
Building up popularity is no longer as easy as before.
This makes strategic decisions and sabotage far more rewarding.
Customer distribution between stores has been adjusted accordingly.
Graffiti is now saved correctly.
Its popularity impact is now applied reliably.
The following issues have been fixed:
Fixed various object placement issues.
Fixed problems with product displays.
Fixed lobby-related issues.
Fixed Steam host issues.
Fixed team assignment issues.
We're already putting the finishing touches on our next major content update, and it will bring plenty of new content!
A brand-new store is coming to expand your mall.
We're also introducing a completely new game mode with a much stronger focus on sabotage, creating even more competition and chaos between players.
Don't worry if you prefer cooperative gameplay there will still be PvE-focused game modes available, so everyone can enjoy Retail Rivals their own way.
❤️ Thank you once again for your incredible support! We can't wait to share the next major update with you and look forward to hearing your feedback!