
❤️ Thank you so much for your incredible support and feedback!
With this update, one of our biggest new gameplay systems is finally here: the Employee Training School! Alongside it, we're introducing new employee types, Star Employees, new shop content, and plenty of improvements.
The Employee Training School is now available!
Here you can train your employees to improve their stats or train them into completely new employee types.
Improve your employees' stats.
Train employees into new professions.
Employees with improved stats are more valuable to your store, but also harder to manipulate through sabotage.
Train your employees to become Security!
Security employees automatically protect your entire store.
You can't simply sabotage your employees anymore – you'll have to deal with the Security first. 😈
Security automatically protects your store from certain sabotage actions.
The Entertainer brings more life to your store!
Entertainers automatically increase your store popularity.
The Training School unlocks by default on Day 6.
➡️ You can change the unlock day at any time through the Extra Settings.
You can now find rare Star Employees!
Star Employees have the best employee stats in the entire game.
Their stats are even higher than the maximum values you can achieve through the Training School.
This makes Star Employees extremely valuable for your store.
Our employees have received completely new designs!
The different employee types now look much more distinct and are easier to tell apart.
Added a new shop sign icon.
The Hardware Store has been further adjusted and improved.
Added a new shop sign icon.
The Outdoor Store has also been further improved.
You now receive exactly as many products as can fit on the available displays.
The Jewelry Store now levels up even faster.
A brand-new music track has been added to the game! 🎶
The Car Buyer game mode also received new content!
🚗 Added 2 new car designs.
Automatic phase progression is now disabled by default.
You can still enable it at any time through the Extra Settings.
The Scoreboard is visible again and can once again be viewed during the game.
The lighting system has received another round of improvements.
Removed several distracting lighting effects.
Improved shadows.
Further adjusted the overall lighting.
The Lighting Menu can now be scrolled when you have many lights.
You can now turn individual lights on or off.
Fixed an issue where some filter bars in the Employee Menu were displayed incorrectly.
The filters are now displayed correctly.
We're currently testing a new feature:
Players can now walk through boxes and certain shop objects.
The goal is to prevent players from accidentally blocking themselves in completely.
👀 We'd love to hear your feedback!
Do you like this change, or should we handle it differently?
The egg spawn can now also be configured through the Extra Settings.
This allows you to decide whether and how this sabotage feature is used in your games.
When ordering something, the Order Menu no longer closes automatically.
This allows you to quickly order products for multiple shops without having to reopen the menu every time.
The Bank UI has been adjusted and made more user-friendly.
The F8 key can no longer accidentally start a voting event.
Turkish special characters have been added and are now properly supported.
You've already seen a small teaser of our upcoming map...
Now it won't be much longer! 👀
The new map is coming with the next update.
❤️ Thank you once again for your incredible support! We're excited to hear your feedback on the Training School, the new employee types, and of course the new walk-through system.
Have fun with the update! ❤️