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MOBUNewsNew Pause Menu and UI Improvements
Game update

New Pause Menu and UI Improvements

MOBU · published 29 May 2026, 22:25 UTC · build 23479506

All newsPlayers around this dateRead on Steam

Improvements

• Added a new pause menu with options to return to the main menu or quit the game. It can now be accessed from anywhere in the game.

• Updated the names of 5 attribute upgrades.

• The Challenges list is now sorted as follows:

  • Completed and unseen challenges (marked with the NEW tag)

  • Incomplete challenges

  • Completed and already viewed challenges

• Mouse buttons can now be used in the keybinding settings. For example, Basic Attack can now be bound to the left mouse button.

• When the Steam Overlay is opened, all game audio is now muted and the new pause menu is automatically displayed.


Controller & UI

• Fixed an issue that could prevent UI navigation from being started using only a controller. In some cases, a mouse was required before controller navigation would function properly.

• Improved UI navigation when using a controller or keyboard. It is now easier to identify which UI element is currently selected.

• Improved visual clarity in the Settings menu. Tab buttons and language selection buttons now provide clearer feedback when they can be interacted with.


Bug Fixes

• Fixed an issue that could cause boss attack warning sounds to play more times than intended during the transition into Rage Mode.

• Fixed an issue that caused screen shake intensity to be amplified while camera zoom effects were active.


Feedback

As always, our communication channels remain open on Discord (https://discord.gg/TMwaDYPmY4), and all constructive feedback is greatly appreciated.

Only 48 days remain until launch. Thank you for following MOBU's development!

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