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Winnie's HoleNewsWinnie's Hole V0.9.18
Game update

Winnie's Hole V0.9.18

Winnie's Hole · published 1 Oct 2026, 02:28 UTC · build 25642464

All newsPlayers around this dateRead on Steam

Changelog

ːFrogChampː = Community request or bug report

Bug Fixes

  • ːFrogChampː Fixed Perks which weren't appearing: Grumbles, Blood Splatter, Backup

  • Flurry works with more Movement mutations

  • Nibbler works with Surge

  • Fix for Plague Doctor minions

  • Fix for Rethink Perk


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Game update23 Sep 2026BETA update v0.9.17bChangelog Stalemate situations We're finding certain builds in the game can get into a stalemate where both Winnie and the enemies are unkillable. For example, Spike/Counter builds with no offense rely on the enemies attacking, and so over time I've been adding attacks to pretty much every enemy to accommodate this... Still, it's not been the most ideal solution because this means everything be…Game update17 Sep 2026Winnie's Hole V0.9.17Changelog ːFrogChampː = Community request or bug report Bug Fixes · ːFrogChampː Fixed save states sometimes not working from the pause menu · ːFrogChampː Fixed combat music stopping when entering a new event after completing a combat · ːFrogChampː Fixed an issue that caused the upgrade screen to be empty · ːFrogChampː Fixed Perk Leapfrog · Fixed statistics showing no value for Tiles Captured ·…Major update16 Sep 2026The Evolution UpdateNew Features Mid-game save Now you can exit and continue runs! Multi-block placement in combat An issue we've been thinking a lot about is how to give players more agency. In combat, the brain dealing randomness limits the order you can play actions. The game has been designed with this in mind, but it's still not ideal, and means players need to think about how a move will resolve before placi…