Version 1.1.4 is a major systems, progression, and content update:
- Guild talents: Talents can now be purchased with gold or Guild Talent EXP, including currency-aware auto-buy settings.
- World and lighting: Added a persistent four-hour day/night cycle, outdoor sun/moon lighting, dynamic shadows, and normal-map shading across characters and environments.
- New content: Added the level-31 Golden Forest, Owlbear enemies and equipment, new follower abilities, an Owlbear achievement, and Fur drops.
- Combat balance: Reworked Agility speed scaling, high-level enemy HP, Hunter ability scaling, Giant Slayer, Ricochet, and enemy reward handling.
- Items and crafting: Added higher-tier trinkets, charm upgrades, Rosealloy gathering tools, custom shields, Owlbear gear, and corrected several material-drop and recipe-unlock problems.
- Recovery: Added Phoenix Fluff, allowing defeated characters and followers to resurrect with 25% Health and Mana, including purchases directly from the defeat screen.
- Offline progress: Restored accurate automatic simulation for all group orders, added faster long-duration processing, recovery checkpoints, improved results screens, clearer controls, and several equipment-icon and cleanup fixes.
- Performance: Reduced startup lighting hitches, pooled gathering nodes, and moved loot-rule preparation away from enemy death processing.
- Economy and quests: Added overflow-safe money handling and removed guild-building objectives from daily quests.