It's time. After the playtest journey, updates, and a ton of community feedback, we can finally share the two things you've been asking for: a release date and our commitment to making the game the best it can possibly be.
MOBA Manager leaves playtest and launches into 1.0 on October 15, 2026. If you're already playing, thank you! You've shaped this game more than you know. If you're new here: you can join the playtest and try out the game right now!

Despite having announced when the game will be fully released, the work will not stop.
We will continue to release bi-weekly updates until launch, bringing sizable expansions to the game in the process.
After that, 1.0 will not be the end, we'll continue to work on more ambitious updates including potentially adding Workshop Support and Multiplayer.
Update 1 — DOTA Update
The full Dota 2 ecosystem comes online: Heroes instead of champions, the Ancient instead of the Nexus, and its own DPC-style league & tournament structure to manage.
Update 2 — Challenges & Achievements
A full slate of in-game achievements to chase, plus curated challenge scenarios that drop you into hand-built situations to test your management skills.
Update 3 — Training Update
Go deeper on player development: hire a coaching staff, send players to grind SoloQ, and schedule scrim blocks to sharpen your roster between matchdays.
Update 4 — Academy Update
Run an organisation, not just a team: field multiple teams, hold tryouts to unearth talent, and adapt to seasonal champion meta patches that reshape the game year to year.
Ambitions for beyond 1.0. No guarantees on feasibility — but here's where our heads are at:
Mark your calendars: October 15, 2026. See you on the Rift. 🏆