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DeadzonedNewsPatch v1.6
Game update

Patch v1.6

Deadzoned · published 15 Sep 2026, 14:46 UTC

All newsPlayers around this dateRead on Steam

A new mechanic has been added called Actions as a bit of a test run to see how they feel. They aren't explained in the ingame tutorial so I'll just explain them here for now.

5 new special gear items have been added which act like consumables. Once picked up a little HUD icon shows near your weapons which allows you to use that item's Action. They're intended to be uncommon and used for those last desperate 'no hope' occasions to give that one last attempt to remain alive. For example there's an Action that allows you to teleport back to the zone entrance.

They are one-use consumables and you can't carry duplicates, but once used you may find them in future crates. The items are Molly Bomb, Elixir Potion, Homing Beacon, Camo Dust, and Ancient Device, and when picked up will show at the top of your Gear list in the Status Screen. If you're using a gamepad then pressing the right trigger will enter/exit the Action menu.

Let me know if this a good/bad idea!

//misc changes
- Your extra hit chance when missing previous attacks has been increased in the first level (to make it a bit less swishy).
- Level Up: If you reroll then it will now attempt to not offer a new Talent that you were just already offered.
- Some of the rifles with an extremely long Range stat have been reduced (so their range circles show onscreen).
- Terminal - Ballistical Builder: It now won't boost the Range stat of a gun beyond 16 (since it already covers the entire screen).

//bug fixes
- Creating a lot of blood in the same spot could cause a crash.
- If you were in a level interaction menu then pressing Mouse Confirm to close the menu could immediately perform a player action (eg attack).
- Zone Event: If the top wall was crumbling into a hole you could sometimes exit the map by moving diagonally.
- Talent - Souls-like: It could be triggered by ranged attacks.
- Gear - Displacement Field: It could be triggered my melee attacks.
- Terminal - Olden Artifacter: Its radar wasn't showing all blocked tiles.

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Game update22 Sep 2026Patch v2.1//misc changes - When entering the Choose Character Class menu it will now check and give any suitable Class Unlock achievements (in case it didn't give them the first time). - The old Reload button has been re-added (in case you prefer that instead of the more specific gun reload). If you've rebound gamepad buttons in the past you will want to change the Action List button as it will probably…In-game event21 Sep 2026Wizardly Update (v2)Welcome back dead'eads to the first of several content updates! Since it's the first there's more of a focus on core improvements to get the foundation solid to build upon. A Seeded Challenges mode has been added where you compete against fellow dead'eads to get the biggest score possible, with the runs being seeded so everyone faces the same zone layouts and challenges. There's a Daily, Weekly…Game update17 Sep 2026Patch v1.7//misc changes - Tutorial: It now mentions how to reload a gun. - There's now an Action List key for when using the keyboard without Mouse Support. - Action List: When using a gamepad if you press the Action List button but you don't yet have any Actions then it will now show a console message. - Action List: When using a gamepad and the Action List is open it now shows a Cancel button tip. - A…