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GrailNewsv0.37.1 (hotfix)
Game update

v0.37.1 (hotfix)

Grail · published 26 Jun 2026, 14:42 UTC

All newsPlayers around this dateRead on Steam

!!! There was a crash and a bug with energizing taking additional energy !!!

This is fixed, so please update the game if you can!

Full changelog v0.37.1

QoL

- Added a "don't show this again" option for the feedback prompt

Fixes

- Fixed battle skip button missing from PvE fights during other events

- Fixed skip and pause button hitboxes overlapping

- Fixed 'Indomitable' not triggering shield effects

- Fixed energy not being removed properly when skipping a battle

- Fixed cards flagged as not encountered in the cardopedia if you've seen them before last update

- Fixed long card lore texts not wrapping in the end screen

- Fixed 2 music themes playing simultaneously in the cards discovered end screen

- Fixed de-energize and energize tooltips sometimes missing when hovering over traits

- Fixed a bug that cause battle replays to play out differently

- Fixed a bug where 'Messenger mouse' tried to be drawn multiple times in a row

- Fixed a bug where 'Hot headed' got triggered by cards that were drawn but not played

Changes/balancing

- Final resolve events have been tuned down. They are now:

1. Randomly enchant a card

2. Choose a free trait out of 5 options

3. Choose 1 out of 3 fully upgraded cards from any card pool

4. Gain 10% max health and 20 coins

- 'Forager' (enemy) now has 140 max health (was 170) and starts with 1 energy (was 2)

- 'Rotting' trait now poison for 4% of max health (was 1%)

- 'Alligator clamps' bleed and shock are now 3/4/5/6 (was 2/3/4/5) and damage is 15/20/25/30 (was 12/16/20/24)

- 'Carrot soup' gained the carrot type

Misc

- Added a wishlist and feedback button to the main menu

More from Grail

Other announcements

All news
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