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GrailNewsv1.0.3 - Faster rank climbing
Game update

v1.0.3 - Faster rank climbing

Grail · published 4 Sep 2026, 16:21 UTC · build 25127750

All newsPlayers around this dateRead on Steam

There was a crash in the build, so I disabled it and immediately uploaded a fix. If you got the crash, please update the game!Hey everyone, the first few days of the release have passed am we're so happy that people enjoy the game!

Over 10.000 people have started playing!

Faster rank climbing

There have been complaints about the slow climb through the ranks especially if you're a really good gamer and winning a lot.

So, we did 2 things:

1. Increased the rank points you gain on the lower ranks (peasant through soldier)

2. You now get additional rank points if you have a win streak. +10% points for every winstreak and the points gained cap at 99.

You don't get the additional rank points on Deity rank.

We hope this will make it feel better to climb through the ranks!

Future content

The game is doing well, so we're definitely excited to make more content! My goal is to do a content update every month. I'm not sure how achievable it is, but that's the goal at least.

Here is a small preview of some things we're working on:

I know some people have some issues with resolution settings. I'm looking into it, but it's gonna take some more time, sorry about that!

Full changelog v1.0.3

QoL

- During the Waterfall burdens sub-event, manually removing a trait now also triggers the event

- Search bar in cardopedia now resets when switching between screens

- Search bar in cardopedia must now first be selected to use

Fixes

- Fixed 'Fencer Supreme' trait having the attack type

- Fixed regen triggering over-heal

- Fixed the OK button in the tutorial with upscaled UI text size clipping out of the screen

- Fixed text missing for filters in the cardopedia in Asian languages

- Fixed 'Workbench' not multiplying the base values but adjusted values, possibly scaling cards way too much

- Fixed a rare hard crash with Zappy's final boss fight

- Fixed Asian font characters missing from one of the final cutscenes

- Fixed some cards being available when they shouldn't (like 'Ice cream')

Balancing

- 'Carrot cake' max health gain is now 5/7/9/11 (was 6/9/12/15)

- 'Big carrot' max health gain is now 5/7/9/11 (was 6/9/12/15)

- 'Lazy larry' energy gain is now 1/2/3/4 (was 2/3/4/5)

- Spa events now give +5%/+8%/12% max health (was +5%/+10%/+15%)

- 'Peanut butter' heal is now 60/90/120/150 (was 50/75/100/125)

- 'Zweihander' base damage is now 150 (was 200)

- 'Golden carrot' max health gain is now 10/15/20/25 (was 12/18/24/30)

- 'Brawl' base damage is now 40/60/80/100 (was 30/45/60/75)

Misc

- New trait border art

- Returned borderless window option to mac. I thought it didn't do anything but now I suspect some people have issues due to it.

Game changes

- You now climb ranks faster based on your winstreak

- Rank points gained increased on lower ranks

- Winstreak is now per character, note that it could reset your current winstreak due tot the shift

More from Grail

Other announcements

All news
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