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CHEMISTS: Dead ZoneNewsDevelopment News 0.4.22
Community

Development News 0.4.22

CHEMISTS: Dead Zone · published 5 May 2026, 15:14 UTC

All newsPlayers around this dateRead on Steam

New

  • Quest rewards are now displayed in the list of current quests.

  • At the Uralskaya station, located north of the Settlement, you can now use the storage, workbench, repair table, and bed.

  • The item counter in quests is updated in real time: if you move or remove an item, it is immediately visible in the quest panel.

  • Military Gunsmith Gogi - Arrived at the military yard - Settling in.

  • A marker has been added to the main map for the auto mechanic.

  • Cigarettes have been added to the list of items dropped by enemies of the Marauder and Bandit factions, as well as to trash boxes.

New loot has been added:

  • Old Book.

  • Notebook.

  • Old Journal.

  • A clean slate.

  • An old, clean slate.

  • A page from an old book.

New quests:

  • Lex in the city — 1 pc.

  • Nick in the city — 1 pc.

  • Svetlana in the city — 1 pc.

  • Bartender in the city — 2 pcs.

  • Mercenary in the village — 1 pc.

Changes

✅ Weather conditions have been changed.

✅ Decreased the overheating buildup of the AKSU-74 by 20%.

✅ Changed the reward for turning in goods to Valera — now you can turn in both broken PDAs and Workers. However, the conditions have changed.

✅ The sizes of the garages at Gas Stations 1 and 2 have been adjusted to allow for easier access.

✅ Removed the "hide weapons" option from the controls — this feature is unnecessary. ✅ Speed ​​series artifacts — reduced the effect of carrying weight reduction by 20%

✅ Changed the day/night cycle. — Morning from 6:00 AM to Night from 10:00 PM.

✅ Increased damage against faction enemies (tests).

✅ Class T and E protective wire now drops in top-tier component boxes.

Fixes

✅ Fixed an issue with trading with Lex.

✅ Changed fishing logic to prevent a rare bug (tests).

✅ Added exit from the Workbench, Campfire, Forge, and Trade windows using Tab or ESC.

✅ Pickaxes no longer have a stack, as they are tools. You can no longer have two or more pickaxes in one inventory slot.

*"Some points were pointed out to me by players; without them, I wouldn't have known about them. Even as a game developer, I can't see everything at once and in real-time. Therefore, I would like to emphasize once again the importance of reporting any issues, even minor ones. This allowed me to quickly improve the game and make the gameplay even more enjoyable."

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