MPE Insight 2.2 adds a new way to read harmony, a new keyboard design, a new FORGE pass, and a change that quietly touches every module: the app now reads the pitch bend range your instrument actually reports.
The Grand Staff gets a fourth mode, and it drops the staves entirely. Pitch is no longer a height, it is a position on an interval field: one step to the right is a fifth, the two diagonals are the major and minor third. Everything the mode shows follows from that. A chord becomes a shape, and every major triad is the same triangle in every key. Transposing moves that shape instead of redrawing it. Voice leading becomes distance. Pitch bend climbs straight up through the field, so the length of the trail is the interval.
Two looks (Instrument and Glow), field width, afterglow so released chords linger as fading figures, key gravity, triad fill, and labels that read as scale degrees or note names.
An LED raster lit from above, in three layouts: Piano (the key silhouette drawn in dots), Fingerboard (equal semitone columns, no key shapes) and Grid (one lane per MPE channel). Glow Trail and Splash combine freely, with their own density and pixel size. Three presets included.
Runs last, on the finished frame: scanlines with a slow rolling tracking bar, a phosphor dot glow raster, RGB chroma tear that bursts on every strike in MPE mode, grain, and a duotone tint with its own colour. All five controls are available as Conductor targets.
Bend used to be drawn against an assumed 48 semitones. The app now listens for the pitch bend range your controller reports (RPN 0) and draws every bend at its true size, per channel and per MPE zone. The Keyboard, CASCADE, AURA, the Grand Staff and the Expression Overview all follow it, and CASCADE and AURA have a new Auto (from instrument) setting that is on by default. Fixed values stay available as a display zoom for making small bends legible.