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CHEMISTS: Dead ZoneNewsNew 0.4.29
Community

New 0.4.29

CHEMISTS: Dead Zone · published 26 Jun 2026, 11:00 UTC

All newsPlayers around this dateRead on Steam

Patch 0.4.29

Great news! Steam has approved the game — the release date is now confirmed as July 10, and we’re just a couple of weeks away from launch. The project is getting better every day, and we’re polishing everything for a strong debut!

We’d be incredibly grateful if you’d support the game by adding it to your wishlist. It really helps us get a solid start and fuels our motivation to keep expanding the world of Chemists.

Here’s what’s new in this update:

Weapons

  • New weapons added to the Military Boss’s inventory in the city:

    • OTs‑27 “Berdysh” (standard version, 9×18 caliber).

    • OTs‑27‑7 “Berdysh” (7.62×25 caliber).

    • Glock 18 (automatic pistol, 9×19 caliber).

    • Micro Uzi (submachine gun, 9×19 caliber).

    • MP7A1 (submachine gun, 4.6×30 caliber; this ammo type is also available from the Gunsmith’s assistant).

    • FN PR90 (submachine gun, 5.7×28 caliber).

    • M416 (assault rifle, 5.56×45 caliber).

  • Magazine size has been added to each weapon’s stats.

  • Balance adjustments made to the M16, M4, and M416 assault rifles.

  • New knives added to the Gunsmith’s inventory.

Changes

  • Removed camera shake in first‑person mode.

  • Disabled voice lines for Svetlana at the clinic.

  • All embedded VK shop links removed to comply with Steam requirements; key‑based items still work as usual.

  • Increased the detection range for animals noticing the player.

  • Screen red tint from damage now activates only when HP is at 300 or below.

  • Fixed several map areas where players could get stuck.

  • Expanded the slider in the item quantity selection window for more precise adjustments.

  • Wolves now move faster; white wolves have increased HP.

  • Bear model size increased.

  • Raider damage output increased by 10 %.

  • Additional optimizations applied to the Scientists’ base.

  • Mouse cursor now centers automatically when interacting with ore.

  • Applied a tone‑modification filter to the sound effects for picking up grass and wolf death — adds more variety to the audio.

  • Flashlight duration doubled.

  • Added hover and click feedback for dialogue buttons.

  • Adjusted the suppressor mounting position on the AKSU‑74 (Gold).

  • Reduced the exchange reward from Valera.

Fixes

  • Fixed collisions and LODs on several environment objects.

  • Resolved a bug where bots would get up again after being concussed; death state is now checked correctly.

  • Fixed bots firing while in a concussed state.

  • Completed fix for the quest “Personal Favor” from the Mercenary near the settlement.

  • Removed the trunk button from appearing when the trunk is empty.

Thank you for your feedback — it’s a huge motivation for us to keep adding more content to the world of Chemists! 🚀

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