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DesyncedNewsRegular Update (experimental)
Game update

Regular Update (experimental)

Desynced · published 11 Sep 2026, 17:45 UTC · build 25251406

All newsPlayers around this dateRead on Steam

Experimental 1.0.18210

Additions

  • Add the technology category as a subtitle to the tooltip of a research technology

Changes

  • Recipe change, Small Satellites now require Ceramic Tiles instead of Low-Density Frames

  • Additionally list integrated components that don't have any specific stats of a unit/building in the System Index (i.e. Catchment and Connection of the Human AI Explorer)

Fixes

  • Fix the production selection window being unable to get applied when it was opened while "Last Copied" was selected

  • Fix water not being rendered at lower graphics quality levels when the camera is zoomed out far

  • Don't show 'Right-Click to move camera to result' for units not on the map (i.e. Mothership) or for things not visible to the player faction

  • Fix behavior instruction 'Loop Equipped Components' to not include certain built-in components like the Blight Charger on the AI Explorer unit

  • Fix wrong technology category titles showing in System Index and in the register value selection user interface when playing as a race other than robots

  • In research user interface, fix vertical lines remaining on screen when clicking on a queued research item in a different category than the currently opened one

  • Prevent a unit or building with an Item Transporter to carry out its own STORE orders if 'Connect to Logistics Network' is ON, 'Deliver Items' is OFF and 'Transport Route' is OFF

  • Fix number on STORE register (which designates minimum transfer amount) to sometimes still deliver even if the target doesn't have enough space when the source has multiple slots containing the same item

More from Desynced

Other announcements

All news
Game update8 Sep 2026Regular Update (experimental)Experimental 1.0.18194 Changes · Show integrated production components as producers on tooltips if revealed in the tech tree but not yet researched (same already happens for regular components) · Show "Research Required" on the tooltip of integrated components for which the unit/building has yet to be researched · Remove race color backgrounds behind icons of integrated components in the unit i…Game update7 Sep 2026Regular Update (experimental)Experimental 1.0.18186 Additions · Added "Disable Blight Damage Notification" option Changes · Icon updates for integrated components on human units/buildings · Behavior instructions, deprecate 'Launch' and 'Land' into using 'Activate' Fixes · Fix behavior editor help screen not working (and Lua error getting logged every time opening the behavior editor if it hasn't been opened in an older ver…In-game event28 Aug 2026Desynced Development Roadmap & Patch NotesHello Operators! It’s been a little while since Desynced reached 1.0, but development certainly hasn’t stopped. We’ve been hard at work on fixes, polish, new features, and larger improvements. We’ve already made substantial improvements to the Behavior system, and we plan to keep building on it as we continue improving usability, debugging, and automation. Player feedback also continues to pour…