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DesyncedNewsRegular Update (experimental)
Game update

Regular Update (experimental)

Desynced · published 7 Sep 2026, 20:26 UTC · build 25159872

All newsPlayers around this dateRead on Steam

Experimental 1.0.18186

Additions

  • Added "Disable Blight Damage Notification" option

Changes

  • Icon updates for integrated components on human units/buildings

  • Behavior instructions, deprecate 'Launch' and 'Land' into using 'Activate'

Fixes

  • Fix behavior editor help screen not working (and Lua error getting logged every time opening the behavior editor if it hasn't been opened in an older version) (regression from rev. 18063)

  • Fixed alternate methods which allowed clicking inside the blight before researching Blight Stability

  • Fix for behavior instruction 'Loop Producers' to properly loop all producers including integrated components

  • Fix Deployer sometimes being able to deploy buildings onto yellow tiles

  • UI fix for equipping a Robot Re-Simulation Component that contains data cubes

  • UI fix, Unify Behavior and Radar Parameters to be smaller on Multiselect and the same as single unit selection

  • Fix "Set Camera Home" not going back to home when "Follow Camera" was in use

More from Desynced

Other announcements

All news
Game update11 Sep 2026Regular Update (experimental)Experimental 1.0.18210 Additions · Add the technology category as a subtitle to the tooltip of a research technology Changes · Recipe change, Small Satellites now require Ceramic Tiles instead of Low-Density Frames · Additionally list integrated components that don't have any specific stats of a unit/building in the System Index (i.e. Catchment and Connection of the Human AI Explorer) Fixes · F…Game update8 Sep 2026Regular Update (experimental)Experimental 1.0.18194 Changes · Show integrated production components as producers on tooltips if revealed in the tech tree but not yet researched (same already happens for regular components) · Show "Research Required" on the tooltip of integrated components for which the unit/building has yet to be researched · Remove race color backgrounds behind icons of integrated components in the unit i…In-game event28 Aug 2026Desynced Development Roadmap & Patch NotesHello Operators! It’s been a little while since Desynced reached 1.0, but development certainly hasn’t stopped. We’ve been hard at work on fixes, polish, new features, and larger improvements. We’ve already made substantial improvements to the Behavior system, and we plan to keep building on it as we continue improving usability, debugging, and automation. Player feedback also continues to pour…