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Blinding Light PlaytestNewsAlpha 26.09.06
Game update

Alpha 26.09.06

Blinding Light Playtest · published 6 Sep 2026, 07:55 UTC

All newsPlayers around this dateRead on Steam

Improvements

  • Updated the MacOS and Linux builds to the latest version of the game. Please give this game a shot on these alternative platforms (especially Steam Deck!) and let me know your thoughts!
  • Tons of fixes and improvements with the module UI:
    • Modules no longer appear outside the scrollable view
    • Modules no longer change size when swapping between the equip and upgrade UI
    • Fixed an issue that prevented consistent module selection when using gamepads
    • Module UI now scales correctly on split screen
    • Additional minor improvements, such as upgrade UI button styling, are planned

  • Fixed gamepad glyphs appearing in the incorrect position
  • All scroll bars in the game behave much more mildly

Balance

  • All range modules scale 50% better. They might be just a bit OP especially on larger maps, we'll see if anyone actually uses them

Planned

  • Hotkey to restore equipped modules from previous round
  • Better spawn telegraphs
More from Blinding Light Playtest

Other announcements

All news
Game update15 Sep 2026Alpha 26.09.14Improvements · Added smart equip! The game will do its best to equip the module to each tower type it will be the most effective with. Factors include: · Tower placement (near the objective/nests will influence it picking objective proximity modules) - if no towers of a given type are placed, this factor is skipped · Enemy type and traits (towers near scorpion lanes equip attack rate modules wh…Game update31 Aug 2026Alpha 26.08.31Fixed an issue where the loading screen wasn't animating · Added over 40 loading screen tips that explain towers, weapons, enemies, and modulesGame update29 Jan 2024Aelita playtest 24.01.28Added a setting to turn off fog. Disabling fog greatly improves performance on lower end machines · Added more resolution size options · Fixed module menu being unusable on some resolutions · Escape menu improvements: · Added 'Restart' option · Reworded 'Exit game' to 'Exit to Desktop' · Separated 'Exit to Desktop' from the rest of the menu to make it easier to not hit accidentally · Added 'Rel…