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Blinding Light PlaytestNewsAlpha 26.08.31
Game update

Alpha 26.08.31

Blinding Light Playtest · published 31 Aug 2026, 18:39 UTC · build 25042052

All newsPlayers around this dateRead on Steam
  • Fixed an issue where the loading screen wasn't animating

  • Added over 40 loading screen tips that explain towers, weapons, enemies, and modules

More from Blinding Light Playtest

Other announcements

All news
Game update15 Sep 2026Alpha 26.09.14Improvements · Added smart equip! The game will do its best to equip the module to each tower type it will be the most effective with. Factors include: · Tower placement (near the objective/nests will influence it picking objective proximity modules) - if no towers of a given type are placed, this factor is skipped · Enemy type and traits (towers near scorpion lanes equip attack rate modules wh…Game update6 Sep 2026Alpha 26.09.06Improvements · Updated the MacOS and Linux builds to the latest version of the game. Please give this game a shot on these alternative platforms (especially Steam Deck!) and let me know your thoughts! · Tons of fixes and improvements with the module UI: · Modules no longer appear outside the scrollable view · Modules no longer change size when swapping between the equip and upgrade UI · Fixed a…Game update29 Jan 2024Aelita playtest 24.01.28Added a setting to turn off fog. Disabling fog greatly improves performance on lower end machines · Added more resolution size options · Fixed module menu being unusable on some resolutions · Escape menu improvements: · Added 'Restart' option · Reworded 'Exit game' to 'Exit to Desktop' · Separated 'Exit to Desktop' from the rest of the menu to make it easier to not hit accidentally · Added 'Rel…