
❤️ Thank you so much for your incredible support and feedback!
With this update, we've improved many areas of Retail Rivals, added new systems, and fixed a wide range of issues. Alongside new gameplay features, we've also improved the graphics, shops, multiplayer systems, and user interface.
You can now safely store your sabotage items!
Added a new Sabotage Storage Shelf.
Sabotage items can now be stored safely.
Only players from your own team can access the shelf.
Other players can no longer steal your sabotage items.
Supports items such as spray cans, anti-graffiti, signal jammers, eggs, insect jars, fake contracts, advertising manipulators, and baseball bats.
Vending Machines have been expanded!
Vending Machines now have their own license system.
They can now be leveled up.
Vending Machine prices have been adjusted.
Product, shop, and license data have been updated accordingly.
We've completely reworked the lighting in Retail Rivals.
Improved shop lighting.
New and optimized shadows.
Lightmaps and Reflection Probes have been improved.
The lighting now looks much more atmospheric.
Many objects and buildings now feature improved shadows.
Unnecessary shadows have also been reduced to improve performance.
Day/night changes now update the lighting and sky immediately.
The color and building system has received major improvements.
Much more color variety.
Added an "Original" option.
Objects are no longer automatically colored in every section.
Individual parts can now be excluded from coloring.
Building, lighting, and storefront color palettes are now separated.
Colors remain when placing, moving, packing, saving, and loading objects.
Product displays on differently scaled shelves have been improved.
You can now customize your stores much more freely! 🎨
The entire checkout system has been further optimized.
Products on checkout counters now slowly rotate.
Products are positioned correctly on the checkout surface.
Employees only start serving once the customer has actually reached the checkout.
Queues are now more reliable.
Customers can no longer permanently block an entire queue.
The "No Free Checkout" indicator now updates immediately.
Change, card payments, and product synchronization have been improved.
Money taken from a checkout is now also visible to other players.
Boxes no longer spawn directly in front of the store and block the entrance.
Boxes can no longer spawn inside walls.
Team-owned boxes cannot be taken by other teams.
Box spawning and return paths have been improved.
The medium storage shelf now has more storage slots.
The Donut Shop has been further improved.
The Jewelry Shop now levels up faster.
You now receive the correct number of guitars.
The number of balls received has been corrected.
You now receive the correct number of Longboards.
Several objects that previously could no longer be picked up have been fixed.
Shop signs now support special characters such as Ä, Ö, and Ü.
Advertising signs also clearly show which team they belong to.
A new setting allows you to automatically progress through game phases.
No vote is required to move to the next phase.
Automatic phase changes use a 120-second time window.
Warning 60 seconds before the transition.
Countdown during the final 20 seconds.
The first preparation phase of the first day remains manual.
The in-game voice chat has received several improvements.
Voice activation can now also be used inside UIs and at checkout counters.
Push-to-talk has been improved.
Device selection is more reliable.
Individual player volume can be adjusted more reliably.
Added a new speaker list with avatars and volume controls.
Improved volume settings.
Voice connections and reconnects are now more reliable.
Navigation for customers, employees, merchants, and guards has been improved.
Escalator navigation has been completely reworked.
NPCs now move correctly while using escalators.
Movement and animations are better synchronized.
Customers, employees, and guards are less likely to get stuck.
Queues and direction handling around escalators have been improved.
Police, jail, and ragdoll situations have been optimized.
When Motion Sickness Mode is enabled, you will now remain in first-person view.
If the police arrest you while you are standing on an escalator, you will no longer get launched or thrown around by the escalator.
The Order Menu has been made clearer and easier to use.
Products, functions, and decorations are now separated more clearly.
Added a new "Functions" category.
The Sabotage Storage Shelf is correctly categorized as a function.
Product names and tooltips have been improved.
Logistics employees no longer treat functions and decorations like regular products.
Steam multiplayer has received further improvements.
Steam identities are detected more reliably.
Connection issues are handled more safely.
Invalid Steam IDs are no longer registered as players.
Connections now have additional security and timeout protection.
Steam profile pictures synchronize more reliably.
Profile pictures are also transferred to players joining the lobby later.
The save system has been extensively improved.
Save files are now loaded more reliably.
Team assignments are preserved when loading a save.
Box contents are preserved.
Object colors and other customizations are preserved.
Older save files continue to be supported.
Corrupted settings can be restored from backups.
The automatic phase setting is saved.
The graphics and settings have also been improved.
Brightness and gamma have been corrected.
Bloom improved.
Ambient Occlusion enabled by default.
Anti-aliasing settings reworked.
Motion Sickness and camera settings improved.
Settings are now saved more safely.
The sabotage system has received further improvements.
Insect infestations are now more reliable.
Removing insects has been improved.
Team warnings have been optimized.
Advertising Manipulators now have additional security checks.
Sabotage Points are correctly synchronized after loading a save.
German special characters are now supported for storefront letters.
Numerous tooltips and notifications have been improved.
Network synchronization for various gameplay systems has been improved.
Various smaller UI issues have been fixed.
Numerous smaller issues across shops, NPCs, interactions, and gameplay have been resolved.
❤️ Thank you for your continued support!
Your feedback helps us continuously improve Retail Rivals. We're already working on more improvements and new content.
Have fun with the update! ❤️