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National TransitNewsUpdate v0.1.4 is live!
Game update

Update v0.1.4 is live!

National Transit · published 27 Jun 2026, 18:40 UTC

All newsPlayers around this dateRead on Steam

Building your network just got faster and far more precise — and you can put names for seas, bays, rivers and mountains on the map now.

Smarter Road & Rail Building

  • Drag city → city to connect, then pick Road or Rail — endpoints are filled in for you. (It is no longer necessary to click the name labels)
  • Click the city marker itself (it highlights on hover) instead of aiming at the tiny name.
  • Shape the route by hand: grab the line or its anchor points and drag. Editing one anchor only re-routes nearby — the rest stays put.
  • Drag an anchor onto a neighbour to delete it; curves stay smooth.
  • Cross water freely — roads/railways bridge automatically (up to 55 km per span).
  • Bridge or Tunnel: choose per crossing. Tunnels cost more and are drawn dashed beneath the water.
  • Press Enter to confirm the build. Same flow for roads and railways.


Guide: Smarter Road & Rail Building - Faster to lay, finer to shape

Place Names — turn your nation into a map

  • New Place Names layer (bottom toolbar): drop labels anywhere — seas, rivers, mountains, regions.
  • Style each name like a real atlas: drag to move, rotate, spread the letters, and resize.
  • Water / Mountain / Land style presets; double-click to rename. Saved with your game.


Guide: Place Names — Name Your World

Also in this update

  • Map labels respect rank: capital and province capitals always show largest, with a new Label Size setting.
  • Much faster route-finding for long routes and wide water crossings.
  • Built-in diagnostics: copy/export a report from Settings if you ever hit a crash or stutter.


Thanks for playing — and keep the feedback coming. A lot of v0.1.4 came straight from your suggestions.

More from National Transit

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Game update3 Sep 2026v0.2.4 — Modes compete on adjusted time, and route cards show the breakdownEvery mode is now compared in hours : the fare is divided by travellers' value of time and added to the journey. Route cards show that sum as an equation you can read. Route cards · Time breakdown — for road, rail, air and water · Choice cost as an equation — travel time + fare ÷ value of time = the hours a route really costs, followed by its comfort weight · "Preference weight" renamed comfort…Game update3 Sep 2026National Transit v0.2.3 — Faster Cities, Smoother RoadsThis update delivers major performance improvements to the City Map, especially for large cities with dense and complex road networks. City Map Performance Improvements · Significantly faster City Map loading · Smoother performance in large cities · Reduced pauses after building or editing roads · Faster road-network processing · Improved traffic-flow calculations and updates · More responsive…Major update28 Aug 2026v0.2.0 Is Live — The Simulation UpdateFellow national transportation leaders, v0.2.0 is now the default version. No beta opt-in needed — launch the game and it's there. If you've been playing on the beta branch, you can switch back to Default public version in the same menu; both branches run the same build, so your saves open either way. Two notices before the tour: 1. If you are carrying a save over from v0.1, read the next secti…