National Transit · published · build 25112361
Every mode is now compared in hours: the fare is divided by travellers' value of time and added to the journey. Route cards show that sum as an equation you can read.
Time breakdown — for road, rail, air and water
Choice cost as an equation — travel time + fare ÷ value of time = the hours a route really costs, followed by its comfort weight
"Preference weight" renamed comfort weight; Help now lists every value — road / conventional rail / water 1, passenger high-speed rail 1.15, freight high-speed rail 1, aviation keeps its distance curve
Road, rail, air and water are judged on one number in hours, in a single step — not by a separate rule per mode
Passengers use two values of time; high-speed rail's quality preference is separate from conventional rail's
Fixed: air trips with feeder legs at both ends counted transfer time twice — those journey times were inflated
Street openings only appear where you can build; entering a city clears stranded ones left by older saves
Opening rendering is cached and viewport-culled