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ROGUEFISH PlaytestNewsROGUEFISH 0.3.5 is Live! [Preview]
In-game event

ROGUEFISH 0.3.5 is Live! [Preview]

ROGUEFISH Playtest · published 31 May 2026, 20:24 UTC

All newsPlayers around this dateRead on Steam

Highlights

Day Trip Mode

Have you ever wanted to relax and fish without a timer? Have you ever wanted to venture from the airship for a day without worrying about defending your ship from waves of evil fish? Then day trip mode is for you!

Hotbar & Consumables

Cooked fish and certain materials are now consumable. The new hotbar gives you extra inventory space and a quick way to use consumable items.

New Interactables

Cook fish at campfires, sit on benches, trade with wandering traders, and craft useful consumables during fishing trips at the new mainland workshop.

Fishing Gear Rework

Fishing rods are no longer optional! Equip your fishing rod in the new hotbar to fish. Bobbers, hooks, and lures can now be attached to fishing rods.

Protected Backpack Slots

The backpack now has protected slots! Items or fish stored in these slots will be saved even if you fail to extract from a fishing trip. The upgrade bench has a new upgrade to increase the number of protected slots.

Multiplayer Architecture Overhaul

This update includes widespread updates to networking systems to improve multiplayer performance and reduce lag when performing actions like crafting and picking up items.

Gameplay

  • Campfires, benches, and wandering traders can now spawn on fishing islands

  • Tonics can now be drank during fishing trips

  • Removed backpack and helm fishing gear inventories

  • Removed helm tonic inventory & tonic slot upgrade bench upgrade

  • Added quest to unlock "Day Trip" difficulty ("Extract successfully")

  • Updated Dog unlock quest requirement to "Extract successfully on at least Veteran difficulty" (Previously "Extract successfully")

Items

  • Size-based lures no longer boost the generation of fish shadows of specific sizes and instead provide a chance for a fish that appears to be one size, to generate a fish of a different size.

  • Reworked Seamaster's Rod, Coin Bobber, Key Lure, Gold Hook, Gilded Rod, Magnetic Hook, Magnetic Bobber, Lightweight Rod, Heavy Duty Rod, and Heart Bobber

  • Added Health Tonic, Stamina Tonic, Key Tonic, Aromatic Tonic, Blue Tonic, Junky Tonic, Gambler's Tonic, Goopy Tonic, and Sugary Tonic

  • Removed Elixir

  • Added consumable effects to 47 materials

Balance Changes

  • Only one of each type of interactable may now spawn on each fishing island

  • Increased tonic and fishing gear container drop rates

Fishing

  • Increased cast meter speed on Greenhorn difficulty and decreased cast meter speed on other difficulties

  • Added additional difficulty modifier to catch minigames based on fish rarity

  • Reduced base fish attraction range

  • Reduced fishing fish base spawn rate

  • Cricket Lure now boosts tiny fish chance only (previously tiny and small)

  • Heavy Plug Lure now boosts huge fish chance only (previously large and huge)

  • Tonic Tonic can now give tonics that have already been drank (including itself)

  • Reduced fishing difficulty during tutorial

Sea Battling

  • Reduced maximum number of enemies

  • Reduced enemy base health and health scaling

  • Reduced enemy damage scaling

  • Updated weapon haste formula so +10% haste is equivalent to +10% fire rate

  • Reworked many weapon stats

Visuals & Audio

  • Updated item and fish drops

  • Added background dimming effect to interfaces

  • Added animation when items moved between inventories

  • Added interactable outline highlight effect.

  • Adjusted interface sizing

  • Tonic effect icons now stack

  • Adjusted item hover popup

  • Updated input key icon visuals

  • Increased input prompt size

  • Improved panel background cursor reactivity

  • Updated tutorial highlighting effect

  • Added input key images to tutorial text

Input & Accessibility

  • Added "Escape" and "Tab" key bindings for closing most interfaces.

  • Holding control when dragging an inventory item now moves only 1 of that item.

  • Reworked many tutorials

  • Added cooking tutorial

  • Added blueprint tutorial & guaranteed blueprint drop

Bug Fixes

  • Fixed UI jittering

  • Fixed UI shadows rendering over transition effects

  • Fixed blueprints appearing as normal items in extraction loot highlights

  • Fixed issue allowing blueprints to be recycled like normal items

  • Fixed item info popup visual glitches

  • Fixed bubble transition effect being stretched on non 16:9 resolutions

  • Fixed Glass Cannon Tonic incorrectly effecting fishing too

  • Fixed Chum Lure incorrectly boosting all fish generation, not specifically sharks

  • Fixed non-host player ships being reset on run start

  • Fixed issue causing host in multiplayer to occasionally not lose their backpack contents after failing to extract

  • Fixed various tutorial sequencing edge cases

  • Fixed issue that could cause upgrade options to not appear when leveling-up for non-host players during multiplayer

  • Fixed enemies not spawning near non-host players when far from host player during sea battling

  • Fixed issue causing difficulty to scale each day much faster than intended

More from ROGUEFISH Playtest

Other announcements

All news
In-game event30 Aug 2026ROGUEFISH 0.5.1 is Live! [Preview]Version 0.5.1 is available on the preview branch. Highlights A New Way to Extract The Seamaster decided he is willing to pick up anglers from Anchor Island. You can now extract from trips after every night, or face the final boss for that juicy loot... Gameplay · Trips now start on the fishing islands · All players now must ready up to start a trip · Resource tracking now clears after upgrade p…In-game event10 Aug 2026ROGUEFISH 0.4.4 is Live!Highlights Ship Drifting & Boosting Ships can now drift! Use the spacebar to use boost charges to navigate crowded waters. Character Skins Unlock various new skins for each character! Prize Wheel Collect red scrolls to spin Mackerel's prize wheel on the airship. You can win new skins, blueprints, or even mythic materials! Controller Support & Key Rebinding You can now play ROGUEFISH with a cont…In-game event19 Jul 2026ROGUEFISH 0.4.3 is Live!Highlights Enemy Rework Enemies have been completely reworked, including new attack patterns, new mechanics, and animations. Elite versions of bosses can also now appear! Some enemies are missing animations or use placeholder models. Fishing Rework Fish shadows now look like fish! Look for distinct shadows for different types of fish to find what you are looking for. Fish also respond more to y…