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ROGUEFISH PlaytestNewsROGUEFISH 0.4.3 is Live!
In-game event

ROGUEFISH 0.4.3 is Live!

ROGUEFISH Playtest · published 19 Jul 2026, 20:20 UTC

All newsPlayers around this dateRead on Steam

Highlights

Enemy Rework

Enemies have been completely reworked, including new attack patterns, new mechanics, and animations. Elite versions of bosses can also now appear! Some enemies are missing animations or use placeholder models.

Fishing Rework

Fish shadows now look like fish! Look for distinct shadows for different types of fish to find what you are looking for. Fish also respond more to your bobber, a fish won't see a bobber that's behind it. New fishing controls require precise timing, don't mistake a nibble for a bite!

Community Chest

The new community chest on Anchor Island allows you to share gold with other players (with a tax). Perfect for when your friend lost all their gold playing Captain's dice...

Biplane Minigame

You can now fly a toy biplane on Anchor Island! Do a time trial to climb the leaderboards, race your friends, battle in a dogfight, or just explore the island in a little plane.

Emotes

You can now emote! Hold the middle mouse button to open the new emote wheel and dance on your friends when you steal all their gold!

Gameplay

  • Shells collected on previous runs are now available during future runs

  • Removed "Genetic Expansion" ancient relic

Fishing

  • Spacebar now reels in the bobber faster

  • Left click now instantly pulls the bobber out of the water

  • Fish now nibble and bite, requiring a properly timed left click to start the catch minigame

  • Fish now only see bobbers in front of them

  • Sprinting near water now scares away fish

  • Fast swimming now scares away fish in a larger radius

  • Casting can now be done anywhere

  • The bobber now bounces off rocks and can get stuck on land

  • Improved fishing phase multiplayer performance

  • Added rocky water spawn points for fish near rocks

Sea Battles

  • Added elite variations of bosses

  • Updated and added new enemy attack patterns (including removing all random attack patterns)

  • Added knockback velocity cap

  • Added damaging effects outside of portal range while charging

  • Added 7 new basic enemies

  • Added 8 new mini bosses

  • Added 6 new portal bosses

  • Renamed "Blowfish" to "Puffer"

  • Weapon burst cooldowns now start at the end of the previous burst. So weapon bursts no longer overlap

Balance

  • Difficulty mode regeneration modifiers now only affect sea battling

  • Added renown modifiers to difficulty modes. Greenhorn difficulty now gives a +25% starting renown boost and harder difficulties reduce the starting renown stat value.

  • Reduced elite spawn rate for greenhorn difficulty.

  • Reduced boss health by 20% for greenhorn difficulty

  • Added regeneration boost modifier to day-trip difficulty (this only affects fishing)

  • Added difficulty mode elite spawn rate modifiers

  • Increased spawn rate of isles-specific elite variants

  • Reduced fast reeling speed by 60%

  • Added more lake spawns to fishing islands

  • Adjusted enemy "mass" values to increase knockback resistance for larger enemies

Relics

  • Reduced Heart Rate modifier haste boost to +0.1% (previously +0.5%)

  • Reduced Repurposed Scales count boost to +0.1 (previously +0.2) and added cap of +2 count. Now includes cooked fish.

  • Bunsen Burner ancient relic now makes selling fish grant XP AND Gold (previously replaced Gold with XP). Now includes cooked fish.

Visuals & Audio

  • Reduced particle brightness at night

  • Updated cinder isles colors

  • Updated run shell count UI to show total shells, not just those collected during the current run

  • Added upgrade choice particle effects

  • Added delayed reveal to upgrade choices

Sea Battles

  • Add enemy animations

  • Updated final boss projectile color

  • Added different boss health bar materials for mini, portal, and final bosses

  • Added different eye colors for mini, portal, and final bosses

Fishing

  • Updated fish shadows & added fish animations

  • Updated fishing splash particles

  • Added fish nibble and bite sfx

  • Reduced fishing line thickness

  • Removed rivers from fishing islands

  • Updated lake colors

  • Updated some "fish" terminology to "waterlife"

Bug Fixes & Performance

  • Fixed some chests not floating on water in multiplayer

  • Fixed resurrection shrine resurrecting in incorrect location

  • Fixed non-host players being able to reroll upgrade choices after selection

  • Fixed Captain's Dice game arrow button press area

  • Fixed lost & found not granting enough materials for a basic rod

  • Fixed compendium preview icons not being hidden for undiscovered entries

  • Fixed incorrect waterlife categorization

  • Fixed crash on start if invalid item found in inventory

  • Fixed lake fish not appearing

  • Fixed character blocking bobber camera

  • Fixed rock overhangs preventing casting

  • Fixed stall after sea battle phase of tutorial

  • Fixed upgrade choice shaders rendering over other UI elements

  • Fixed tree fog artifacts on tutorial island

  • Fixed edge cases when opening or closing UI elements when leveling up

  • Fixed excessive fog brightness during transitions

  • Fixed enemies phasing through geometry when knocked back from weapons

More from ROGUEFISH Playtest

Other announcements

All news
In-game event30 Aug 2026ROGUEFISH 0.5.1 is Live! [Preview]Version 0.5.1 is available on the preview branch. Highlights A New Way to Extract The Seamaster decided he is willing to pick up anglers from Anchor Island. You can now extract from trips after every night, or face the final boss for that juicy loot... Gameplay · Trips now start on the fishing islands · All players now must ready up to start a trip · Resource tracking now clears after upgrade p…In-game event10 Aug 2026ROGUEFISH 0.4.4 is Live!Highlights Ship Drifting & Boosting Ships can now drift! Use the spacebar to use boost charges to navigate crowded waters. Character Skins Unlock various new skins for each character! Prize Wheel Collect red scrolls to spin Mackerel's prize wheel on the airship. You can win new skins, blueprints, or even mythic materials! Controller Support & Key Rebinding You can now play ROGUEFISH with a cont…In-game event10 Jul 2026ROGUEFISH 0.4.2 is Live!Highlights Swimming No more invisible boundaries! (mostly). Characters can now swim in the water, but beware of your stamina... Captain's Dice Anchor island has a new dice game! Roll dice for a chance at gold or powerful boosts. Play VS. mode against your friends to win their gold! Fishing Island Generation A new fishing island generation system has developed to increase variability and bring t…