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Arc of IcarusNewsUpdate - Greener Pastures
Community

Update - Greener Pastures

Arc of Icarus · published 25 May 2026, 17:49 UTC

All newsPlayers around this dateRead on Steam

At the end of last week, we pushed a new update to the Arc of Icarus playtest. This update is titled "Greener Pastures", both because the grass in-game is actually more saturated now, but also because the visuals have overall gotten a facelift! All interactable entities in the game now have a gradient shader and a thin outline, which gives better contrast against the world, while still respecting the low-res pixel art style.

The early game has also received some major changes, the most significant being:

  • Foraging camps now have a limited range, visualized when you select them. It is a circle of radius 5 (in grid cells). This means that placing the camps require more spatial planning than before.

  • Hemp plants are added to the map, and can be foraged in the same manner as berries. Furthermore, it can be weaved into cloth, which is an required resource for tent-type buildings, among other things.

  • Reproduction is no longer automatic, but instead a deliberate action on the tent building, that is performed by two humans, in a format that fits in with other types of production in the game.

For the next update, we are doing a major overhaul of the world generation! Stay tuned!

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Community1 Oct 2026Weekly Update - InventoryAnother week, another patch! This time we focus in on one of the most important, yet least developed parts of the UI in Arc: the resource inventory. It has been given a complete overhaul, leaving the "old version" as a quick view in the HUD, while introducing a full inventory window containing way more information. It's a big change, so there might still be some rough corners, but we're excited…Game update25 Sep 2026W39 HotfixThe new cooking tech managed to escape from the weekly patch, along with some changes to the lumberyard tech description. Now they are brought back into the mix. Have a nice weekend, everyone!Game update24 Sep 2026Weekly Update W39Changes · Added cooking camp, where you can make new rot-free food types: jam, jerky and stockfish. We will expand more on cooking in the coming weeks. · Added lumberyard, a specialized workplace for gathering wood. With more precise tools and facilities, they are able to get two wood from each tree! · New achievement for unlocking scholar tent, since it’s such a pivotal moment in the gameplay!…