Added cooking camp, where you can make new rot-free food types: jam, jerky and stockfish. We will expand more on cooking in the coming weeks.
Added lumberyard, a specialized workplace for gathering wood. With more precise tools and facilities, they are able to get two wood from each tree!
New achievement for unlocking scholar tent, since it’s such a pivotal moment in the gameplay!
Farming fields will now freeze like everything else, and farmers will no longer tend to them. This should also prevent farmers from walking off the map!
Buildings will now properly be burnt if they go a full revolution, and the burnt state is now saved
Caravans have gotten a bunch of bugfixes, and should be more stable now
Power station can now be switched on and off, and the connected power network is now visualized on selection
A bunch of UI updates
Electric turret should now work properly
Several bugfixes related to rations, food count, and starvation
Camera zoom/pan no longer works when any of the pop-up windows are active
Tutorial progress now saves properly