Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Second OdiumNewsCharacters Update
In-game event

Characters Update

Second Odium · published 18 Sep 2026, 01:17 UTC · build 25380933

All newsPlayers around this dateRead on Steam
  • Added short follower character cutscenes that trigger when the player comes near the unlockable associated potential party member

  • New animation applied to the Game Over Screen

  • New animation for the Infection Boss

  • reworked how party members follow and layer around the main player

  • Adjusted how the Impulsive Attack functions in battle

  • fixed bugged NPC reptilian character dialogue box the perpetually reiterated

  • adjusted how interacting with NPCs function

  • improved graveyard gate functions

  • made changes to the graveyard overworld

  • fixed bug in the in game Menu when selecting the regret option the selecting go back which would offset the menu selector in an unintended position

More from Second Odium

Other announcements

All news
Major update26 Sep 2026Graveyard UpdateThe Graveyard map has been drastically changed · Game is now populated with wandering world NPCs · Battle mechanics are now faster and more streamlined · Party members following function has been changed · Enemy Monsters Name and remaining HP are now displayed during battle · SP damage is now a tenth of what it was prior · Player HP Damage and SP Damage is displayed more clearly on hit · Enemy…Game update23 Sep 2026Patch for Bug fixes caused by prior updateFixed! bug where Monster dynamic health would instantly kill monster if player's level was at zero Fixed! bug in starting area when entering cutscene, it sent the player to the wrong cutscene which also caused stalker spawn and battle instances in the first area to be non-existentGame update22 Sep 2026Flayer UpdateThe cost of replenishing players health status via the Flayer is now the amount of the player's Lies/13 which will make the cost more flexible regardless of the amount of Lies the player has on available · Adjusted further the function of how the party members follow the main player · added new story based scene which is prompted near the beginning of the game. This also functions as a trigger…