Second Odium
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
116 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Battleback update Added 50+ new custom made battle backgrounds · replaced dated background designs · improved visual graphic display with built in DPI awareness for better more crisp display of graphics / better visuals · Better display performance on 4K screens and/or screens with larger resolutions. | 21740475 | |
| Game update | Update 02 | +Menu UI Aesthetics and Enemy Battle positioning Added to and adjusted the aesthetic design for the in game menus systems. · Added aesthetic design to the Title Screen. · Added a "Loading, please wait" prompt that appears when the player chooses to load their game file. · Removed the "Loading, please wait" from the continue screen since the loading has been minimized from that point onward. · Adjusted random enemy positioning to better suit e… | 21472903 | |
| Game update | Update 01 fixed a problem with a specific collision box that may have prevented players from entering the first cave · added wooden arrow sign post sprites to point new players toward where they should go first · fixed audio bug when player reset to title from the in game menu · changed loading sequence to better optimize playtime loading | 21388370 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.