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Rail RouteNewsPatch 3.0.16
Game update

Patch 3.0.16

Rail Route · published 1 Sep 2026, 08:56 UTC

All newsPlayers around this dateRead on Steam

Performance

  • Fixed multi-second freezes on big automation maps and when closing the build menu on large saves
  • Train labels and panels no longer rebuild the UI every frame
  • Smoother spawn/despawn bursts, distant train sounds culled, slow frames no longer snowball into stutter

Maintenance and service locos

  • Service loco can now couple a train broken down at the mouth of a Coach Yard (loading an affected save unsticks it)
  • Service loco with nothing to couple at a Coach Yard turns around instead of parking there for good
  • Service route Reverse step now reverses where placed
  • Service loco re-entering from a border at the same platform no longer collides with itself (was a game over)
  • Route editor no longer reports "missing signal" for valid signals near tunnel-crossed platforms
  • Resuming a pushed broken-down train no longer teleports it behind the coupled service loco
  • "Stopped by player" badge clears immediately on Start for a dwelling repaired train

Fixes

  • Map editor: Edit Map no longer crashes after a session where a contract was rejected
  • Happy Passengers: demand no longer turns unhappy one departure early
  • Audio: tunnel and auto block pass rumble now follows Master and Ambient sliders and mutes in the background
  • UI: Waypoint and Auto-block build buttons now have distinct icons
  • Fixed a board switch refresh error when rebuilding a switch with one side unconnected
More from Rail Route

Other announcements

All news
Game update14 Sep 2026Hotfix 3.0.18Rail Route 3.0.17 & 3.0.18 A lot of performance and memory improvements! Performance · Fixed multi-second freezes after every build or bulldoze on big maps with busy station throats (Rotterdam Port) · Fixed heavy stutter while a maintenance route waits for a free service loco · Fixed stutter from a train waiting to enter a shunting group Memory · Loading another map no longer keeps the previous…Community3 Aug 2026The Performance Update on Beta BranchThis build is all about performance. No gameplay changes intended, just the same game running a lot smoother, especially on large automation maps at high speed. What's fixed · Multi-second freezes on big automation maps caused by a flood of sound instances · The long freeze when closing the build menu on big saves · Constant UI cost: train labels and panels no longer rebuild the interface every…Game update31 Jul 2026Hotfix 3.0.14New · Contract period is now editable on accepted contracts. Changing the period replans all upcoming services, and the contract view follows the replanned schedule automatically. Updates · Map progress and stars now sync via Steam Cloud. Progress moved from local registry storage into your profile; existing progress is migrated automatically. · Overview panel is much faster. Opening and scroll…