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Rail Route
News
Patch 3.0.16
Game update
Patch 3.0.16
Rail Route
· published
1 Sep 2026, 08:56 UTC
All news
Players around this date
Read on Steam
Performance
Fixed multi-second freezes on big automation maps and when closing the build menu on large saves
Train labels and panels no longer rebuild the UI every frame
Smoother spawn/despawn bursts, distant train sounds culled, slow frames no longer snowball into stutter
Maintenance and service locos
Service loco can now couple a train broken down at the mouth of a Coach Yard (loading an affected save unsticks it)
Service loco with nothing to couple at a Coach Yard turns around instead of parking there for good
Service route Reverse step now reverses where placed
Service loco re-entering from a border at the same platform no longer collides with itself (was a game over)
Route editor no longer reports "missing signal" for valid signals near tunnel-crossed platforms
Resuming a pushed broken-down train no longer teleports it behind the coupled service loco
"Stopped by player" badge clears immediately on Start for a dwelling repaired train
Fixes
Map editor: Edit Map no longer crashes after a session where a contract was rejected
Happy Passengers: demand no longer turns unhappy one departure early
Audio: tunnel and auto block pass rumble now follows Master and Ambient sliders and mutes in the background
UI: Waypoint and Auto-block build buttons now have distinct icons
Fixed a board switch refresh error when rebuilding a switch with one side unconnected
More from Rail Route
Other announcements
All news
Game update
14 Sep 2026
Hotfix 3.0.18
Rail Route 3.0.17 & 3.0.18 A lot of performance and memory improvements! Performance · Fixed multi-second freezes after every build or bulldoze on big maps with busy station throats (Rotterdam Port) · Fixed heavy stutter while a maintenance route waits for a free service loco · Fixed stutter from a train waiting to enter a shunting group Memory · Loading another map no longer keeps the previous…
Community
3 Aug 2026
The Performance Update on Beta Branch
This build is all about performance. No gameplay changes intended, just the same game running a lot smoother, especially on large automation maps at high speed. What's fixed · Multi-second freezes on big automation maps caused by a flood of sound instances · The long freeze when closing the build menu on big saves · Constant UI cost: train labels and panels no longer rebuild the interface every…
Game update
31 Jul 2026
Hotfix 3.0.14
New · Contract period is now editable on accepted contracts. Changing the period replans all upcoming services, and the contract view follows the replanned schedule automatically. Updates · Map progress and stars now sync via Steam Cloud. Progress moved from local registry storage into your profile; existing progress is migrated automatically. · Overview panel is much faster. Opening and scroll…