This week’s playtest is easily the biggest and most challenging yet! With improved AI, new Mechs, a new mobile base, and better server optimization and support, we’re expecting this playtest to be next-level!
60,000 people already have access, and we plan to invite *50,000-100,000* new players for this playtest.
Remember: this is a playtest! Things may break, bugs will exist, and your feedback is incredibly valuable as we continue building ORMOD together.
Anyone with access to a previous playtest will automatically have access to this playtest.
Amber/Steel Patreon Supporters and ORMOD Creators already have access.
Discord sign-ups will receive a key and access information via email from the ORMOD team.
Steam sign-ups will be granted access ***RANDOMLY*** via Steam and will receive a notification email from Steam. *This access will be granted in waves throughout the playtest period.*
Frequent key drops are in the #giveaways channel or from #creator-content throughout the playtest.
Keep an eye on your email and check your spam folder!
Be sure to join our Discord to report any issues, give feedback, see constant updates or chat to us.
https://discord.gg/ormoddirective
Overgrown Servers (Throughout the playtest)
The servers have continued to receive world overgrowth. Older servers will now be covered in vines & decay, with harder survival conditions & more geared players. New players, keep an eye on FRESH servers for a more beginner-friendly experience.
Server Slam (Friday, July 10th)
Get ready to push ORMOD’s servers to their limit! You’ll jump into a single server with as many people as possible. Tell your friends! The goal is to break things, stress-test the servers, and help us prepare ORMOD for the future.
We will announce the server details on the day, so keep an eye out!
For more details, don't forget to check out our update video!
See you in game!