We have been having an incredible amount of fun playing, watching & listening to all of you!
Everyone has been providing some absolutely incredible feedback & ideas, we're really excited about everything there is to come!
During the playtest weekend, we had:
65,000 total players
10,000 daily active players
35,000 new wishlists
2,500 new Discord members
112,000 total hours played
210,000 items placed
1,500 bases built
34,000 kills on servers
16 golden sticks found
The richest player had $15,000, the most XP collected was 22,000 & the longest play session was 24 full hours!
Also, we’ve achieved the monumental milestone of 300,000 wishlists! Thanks so much for your support.
We’ve already been reading through all the excellent, detailed feedback and will be incorporating it into our upcoming development plans. Over the next while, we will be looking at major improvements to gameplay, balancing, progression & world generation to make whatever map you're playing on feel as smooth as possible, more weapons, better animations, UI & crafting overhauls, fixing all reported issues, & major performance upgrades! If you haven’t already, give some feedback in Discord or via our form here. It truly makes a difference in helping us make ORMOD the best it can be!
Thanks again to everyone who joined us for this playtest. Your feedback is helping shape ORMOD in a big way! August is set to be a huge month for the team as we prepare for a major event, which means there won’t be a public playtest next month. We’ll have more details to share very soon, and we can’t wait to tell you what we’ve been working on behind the scenes! More coming very, very soon!