Tower & Camera Fixes
Stairway Wall Block:
Fixed a bug where a randomly generated wall could appear in the stairway near the Tower entrance, making exploration impossible. This bug has been crushed; the path is now always clear.
Camera Crash:
Fixed an issue where the camera would jump to an unknown or inconsistent location when certain enemies died. The camera now tracks combat events smoothly and correctly.
Humors System Rework
I have overhauled how the four Humors are affected in combat. Your actions now directly influence your resilience, power, focus, and calm.
Blood (Constitution)
- Increases when an enemy fumbles their attack, rewarding you for their misfortune and bolstering your defensive confidence.
- Decreases when you suffer a critical hit, shaking your resolve.
Yellow Bile (Strength)
- Increases when you land a physical critical hit, channeling your aggression into raw strength.
- Decreases when you commit a critical failure (Fumble), draining your energy through frustration.
Black Bile (Intelligence)
- Increases when you land a magical critical hit, the result of perfect strategic execution.
- Decreases when you commit a magical critical failure, shattering your concentration.
Phlegm (Agility)
- Increases when you attack an enemy who is Stunned, Asleep, or Paralyzed. This brief moment of safety allows you to catch your breath and regain your composure.
- Decreases if you are the one who becomes Stunned, Asleep, or Paralyzed, stripping you of control and preventing any chance to recover.
Affected humors are updated only after winning or fleeing a battle.