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Tabletop TavernNewsPatch Notes v1.6.30
In-game event

Patch Notes v1.6.30

Tabletop Tavern · published 1 Jul 2026, 12:26 UTC

All newsPlayers around this dateRead on Steam

Garrison Balance Changes

  • Rebalanced Sieges to be more difficult in later Acts

  • Increased Rewards from later Act Sieges

Bug Fixes

  • Fixed a crash caused when breaking a gate Translation Improvements for our Chinese Players

Unit Balance Overhaul

Ranged Units

Damage Reduction of 10% across the board

Buffs

Kitsune Blademasters

Speed 25 -> 40

Golden Saru

Melee Attack 42 -> 40 Health 3200 -> 6000 Removed Anti-Infantry

Royal Cavaliers

Units 16 -> 24

Angels of Death

Units 16 -> 24

Thunderhoof Chargers

Heath 3600 -> 4200

Black Eagle Halberdiers

Melee Attack 32 -> 36 Melee Defense 32 -> 36 Weapon Strength 31 -> 34

Orc Stalkers

Weapon Strength 10 -> 20

Sons of Fenrir

Melee Attack 38 -> 42 Added Blood Frenzy

Boneclatter Spears

Melee Attack 22 -> 27 Melee Defense 18 -> 23

Undead Levies

Melee Attack 21 -> 26 Melee Defense 18 -> 23

Goblin Rabble and Scrapshooters

Speed 25 -> 35

Orc Ravagers, Stalkers, and Impalers

Speed 30 -> 35

Hearthbound Knights

Speed 60 -> 65

Meatgrinders

Added Anti Infantry

Nerfs

Direriders

Melee Attack 35 -> 28

Varangian Guard

Weapon Strength 37 -> 35

Ashwood Militia

Weapon Strength 28 -> 23 Melee Attack 30 -> 27

The Bulwark

Weapon Strength 35 -> 30

Bogmaw Trolls

Armor 80 -> 35 Leadership 60-> 50

Mistwraiths

Leadership 75 -> 60

Nightriders

Leadership 75 -> 60

Foot Samurai

Armor 95 -> 70

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