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Today the prototype gains a new level. Choose "Repair Base" from the level selection to try it out!
In "Repair Base" you find fellow survivors who are stuck floating. Can you anchor them and build up this tiny outpost?
Previously I was working on a "Learn to Play" level. This let me develop visual language to teach new players how to play.
The "Repair Base" level is the vision of Adrift coming into focus. I am now working on new fun mechanics as well as systems to guide players through the game.
Join me on Discord to chat!
Release Notes:
New Level "Repair Base"
"Learn to Play" level improvements
The camera now reacts to speed and attached capsules. Now moving fast is fun!
Crew character in "Repair Base" to see if that's compelling as a quest-giver
Added Graphics options for vertical sync and frame rate limit.
Other Tech Achievements I am proud of:
"Learn to Play" instructions from world space to HUD
Added Event Bus
Added Connection Groups so capsules can know what other capsules are attached to them.
Added Waypoints system
Unity 6.4 -> 6.6
Added Port locking
Added Scanner Capsule
Refactored how Capsule Actions are implemented
Set big audio to load in background to avoid lag spikes