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AdriftNews"Build it Up"-date!
In-game event

"Build it Up"-date!

Adrift · published 23 Sep 2026, 22:44 UTC · build 24187151

All newsPlayers around this dateRead on Steam

Not in the Playtest yet? Join from the Store Page!

Today the prototype gains a new level. Choose "Repair Base" from the level selection to try it out!

In "Repair Base" you find fellow survivors who are stuck floating. Can you anchor them and build up this tiny outpost?

Previously I was working on a "Learn to Play" level. This let me develop visual language to teach new players how to play.

The "Repair Base" level is the vision of Adrift coming into focus. I am now working on new fun mechanics as well as systems to guide players through the game.

Join me on Discord to chat!

Release Notes:

  • New Level "Repair Base"

  • "Learn to Play" level improvements

  • The camera now reacts to speed and attached capsules. Now moving fast is fun!

  • Crew character in "Repair Base" to see if that's compelling as a quest-giver

  • Added Graphics options for vertical sync and frame rate limit.

Other Tech Achievements I am proud of:

  • "Learn to Play" instructions from world space to HUD

  • Added Event Bus

  • Added Connection Groups so capsules can know what other capsules are attached to them.

  • Added Waypoints system

  • Unity 6.4 -> 6.6

  • Added Port locking

  • Added Scanner Capsule

  • Refactored how Capsule Actions are implemented

  • Set big audio to load in background to avoid lag spikes

More from Adrift

Other announcements

All news
In-game event5 Oct 2026Story Introduction Sequence, Playtest Iteration, and Systems WorkHey Pilots! Not in the Playtest yet? Join from the Store Page! This update is a little more disjointed. I have been working on the story, feedback from my last playtest, adding a bit of visual spectacle, and core systems work. Let's talk about the story for Adrift. Just why are you flying through space budging around ship capsules? The game will begin like this: You are aboard a colony ship of…In-game event9 Sep 2026Echoes in SpaceNot in the Playtest yet? Join from the Store Page! There is no sound in space...until now! For the past few months Adrift has been silent. Zero audio. I've been doing the bulk of my playtesting in noisy bars. No one would have been able to hear the audio anyway. That all changes today! Release notes at the end. With this update I consider the tutorial scene to be in a pretty good place. I will…In-game event1 Sep 2026A New Look and Revamped Playtest FlowHi Pilots! There is a new playtest build available now! Join the playtest from the store page! Today's build debuts a new look and a revamped playtest flow. Adrift is a game about rebuilding. It's important that the art direction matches that theme. In pursuit of that vision I have added lights that react to your progress through the game. I am hoping this adds spectacle and signals progress mo…