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GrimveilNewsv0.7.13
In-game event

v0.7.13

Grimveil · published 7 Sep 2026, 15:43 UTC

All newsPlayers around this dateRead on Steam

Movement Settings

Movement keys (WASD) were already rebindable from the Options menu, but now
click-to-move can be turned off entirely if you'd rather move with the
keyboard only. Look for "Click to Move" under Options > Interface.

Server Performance Pass

A round of behind-the-scenes server work aimed at reducing CPU spikes and lag during busy periods:

Reduced redundant work the server does every tick when sending world updates to crowded areas
Sped up mob pathfinding so chasing/wandering AI is cheaper to compute
Smoothed out how equipped ammo is tracked so rapid-fire ranged attacks no longer cause brief server hitches
Cut back unnecessary background bookkeeping that was running more often than it needed to — as part of this, title checks now run once a day instead of every 30 minutes, so a newly-earned title may take up to a day to show up instead of appearing right away
None of this changes gameplay — just aiming for a smoother, more consistent experience, especially when a lot of players are on at once.

Fixes

  • Fixed physical auto-attacks rolling in a narrow band close to the same number every hit. Damage now varies across the full range from 1 up to your weapon's max roll, so even a maxed-out character can occasionally land a weak hit.
  • Fixed players who accepted the old Mira quest chain ("Shadows on the Road" / "Rock and Ruin" / "Lords of the Dark" / "The Overlord's End") before the recent update being unable to turn those quests in, even with all objectives complete.
  • Fixed a bug where mobs couldn't cast spells if they missed a melee attack.
  • Fixed party loot auto-distributing stackable items (potions, ammo, materials) that were on your skip loot list, even though solo looting correctly skipped them.
  • Fixed current HP/MP being permanently reduced to your no-equipment maximum after logging out and back in while wearing gear that boosts max HP/MP.
More from Grimveil

Other announcements

All news
Game update14 Sep 2026v0.7.19New Hunter Spell: Forest's Embrace Hunters unlock Forest's Embrace at level 60, a powerful self-heal drawn from their bond with the wild. It heals for roughly the same amount as Greater Heal, at a slightly longer cooldown. New Hunter Spell: Greater Conjure Arrow Hunters unlock Greater Conjure Arrow at level 40, a stronger version of Conjure Arrow that summons 50 arrows in a single cast for 60 M…In-game event13 Sep 2026v0.7.18New boss: Gravewarden A level 200 boss has joined the world: the Gravewarden, a ghostly warlord who hits harder and heals more than anything you've faced before. Expect brutal melee, a shadow-infused spell kit including a life-draining strike and a soul-searing beam, and enough HP that only a well-coordinated, well-geared party stands a chance. Don't bring a solo character. Guild Ranks & Guild…In-game event12 Sep 2026v0.7.17New character look picker Character creation now includes a real look picker: cycle gender, skin tone, and hair style with left/right arrows and see a live preview before you commit, on top of your class choice. Characters made before this update will be prompted to pick their look the next time they log in. Want to change your look later? Your first change is free. After that, further changes…