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Vietnam WarNewsUpdate 51: Agent Orange Hueys and C123, Flame Fougasse, Jeep, recoil, Bug fixes
In-game event

Update 51: Agent Orange Hueys and C123, Flame Fougasse, Jeep, recoil, Bug fixes

Vietnam War · published 29 Aug 2026, 17:11 UTC

All newsPlayers around this dateRead on Steam

NEW CONTENT:

* Agent Orange defoliant spray added. It clears vegetation and causes poison damage.

* Hueys with Agent Orange are now at U.S. bases.

* New C-123 Provider transport aircraft with Agent Orange defoliant spray can now be requested using radios. It is in the FAC channel (now renamed to FAC/Agent O.).

It won't affect cooldown of other radio requests. Passive C-123 are placed at Saigon, Can Tho, Pleiku and Ubon air bases (these will probably be made flyable later).

The vegetation will regrow if saving and loading game, for now.

* 'Agent O. exposure' skill added (effects implemented later).

* Flame Fougasses have been setup to strengthen the perimeter defense at various U.S. bases.

You can set these off individually using the control boards placed near them, or by damaging them with weapons. Or you can wait for someone else to set them off.

IMPROVEMENTS:

* Current rifle recoil is now updated to be (as well as other parameters) affected by combination of skill with that specific rifle (up to 25% reduction), 'Rifle' skill, 'Strength' and 'Aim' skill (weighted in that order).

* M151A2 Jeeps can now carry 4 soldiers.

* M-548 can now carry fighting soldiers in the back.

* Childrens SOW full-auto shotgun can now be found in more places.

* Cave at FSB Thor.

* Land vehicle engine sound logic updated to be more smooth transitions in pitch and volume.

* More land vehicles placed at U.S. bases.

* Some U.S. bases updated with more perimeter structures and helipads (especially at FSBs). More bomb craters.

BUG FIXES:

* Bugfix so if dying near artillery the UI will be disabled.

* Typo on Snake Bite Kit fixed.

* Rear ramp on flying C-130 now rendered at longer distance.

* Fix for Issue with plane at Golden Triangle farm not being there as described in mission text.

* Issue where skill gains in specific weapons could sometimes come while not using it has been fixed.

Thanks for playing and giving me feedback!

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