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GEODENewsGEODE Officially Released || 1.0 Patch Notes
Steam news

GEODE Officially Released || 1.0 Patch Notes

GEODE · published 1 Jun 2026, 16:24 UTC

All newsPlayers around this dateRead on Steam

GEODE 1.0 Patch Notes

Major

Forest Treant!

- New statue to find in the forest, what could it be?

- Choose to spawn him when you want, if you think you're ready

- Defeat him to win! Optionally choose to keep playing afterwards.

- Added a map! Press 'M' to access.

- Desert Camps added, find them in the desert!

- Lots of new perks added!

- Different Core types! Each one gives unique bonuses, see what kinds of builds are possible!

- Major performance improvements for medium/large worlds

- Steam Achievements added!

Minor

- Boar pathfinding should be a little smarter

- UI Popup for when you unlock a perk while in-game.

- Structures now drop half of the resources it took to build them.

- Points of Interest (POIs) now spawn within designated distances from the world-center

- Renthite Tower Nerf (Range 7 >> 6, Damage 50 >> 38)

- Towers now have a maximum level (10)

Bugfix

- Joining the game late should now properly handle day/night cycle + boss healthbars

- Various multiplayer bugfixes, notably loading into game should feel smoother + more consistent.

- Bugfixes related to starting multiple runs in one game-session, should clean up past sessions properly.
- Various other small fixes

That's it! Working on this game has taught me so much about Game Development, and I can't wait to bring everything I learned into my next project. As for what's next for GEODE, I honestly don't know. There's still a good amount of content I dream of adding, but we'll see if it happens. A sincere thank you to all of those who playtested the game and gave feedback throughout this process, the game wouldn't be where it is without you. There's a feedback button in the main menu that sends feedback directly to me, don't hesitate to use it!

Thank you again, and happy playing!

-PhD

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In-game event13 Jun 2026GEODE | 1.0.1bGEODE | 1.0.1b Tutorial + Bugfixes Congratulations on making it to the weekend! Tutorial added in, which auto-starts when opening the game for the first time. Yes it will appear for everyone upon launching , but can easily be skipped. Boars being tuned down a little, some hitboxes changed to be a little bit more generous for walking around base, and some other balance changes. Bugfixes · Fixed…In-game event8 Jun 2026GEODE | 1.0.1 Balance ChangesGEODE | 1.0.1 Balance Changes Balance Changes - Boar Tusk drop chance increased [35% -> 50%] "NOBODY GOT A GREEN TUSK YET?" - Boar charge attack hitbox areas reduced. Tuned down costs of most buildings -->> - Small Wooden Wall [5 Wood -> 4 Wood] (Plant fiber unchanged) - Large Wooden Wall [10 Wood -> 8 Wood] (Plant fiber unchanged) - Small Stone Wall [8 Stone -> 6 Stone] (Plant fiber unchanged)…Community7 Jun 2026GEODE | Content RoadmapGEODE Content Roadmap Heyo! I've gotten a lot of positive feedback since releasing GEODE, and you guys have no idea how much it means. A very common trend among responses though is, "it kinda needs more stuff to do", and I completely agree. So, I wanted to just straight up share my plans for what I'll be adding in the future. It's hard for me to give an exact timeline date-wise, but the ideas a…