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CrabmeatNewsPatch 0.4.04
In-game event

Patch 0.4.04

Crabmeat · published 31 Aug 2026, 01:01 UTC · build 25027888

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Hello Fellow Penal Colony Workers,

I was recently exhibiting Crabmet over in Busan, Korea at BIC and noticed a few issues while I was there. Also shoutout to our buddies at Bada Games (the games Korean translators) for helping me out during the event.

Fixes / Improvements

  • Fixed Credits not supporting skip after recently input code changes broke it

  • Updated Crab Hopper Text in Korean

  • Fixed Afterburner not shutting down when it destroys the engine

  • Fixed bad normals on windy shader (storage tarps and flags)

  • Made the hull damage indicators on the map a bit smaller but also randomise their rotations and made the mesh "pointier"

  • Tweaked damage node positions on ladder and engine

  • Tweaked parasite positions on engine

  • Tweaked navmesh around engine

Performance

  • Split UI canvas' up to improve runtime CPU performance

  • Fixed GC Allocations in input icon code

  • Reduced GC Allocations in UI code

  • Fixed smoke emitted by broken engine/afterburner going through the deck of the ship and optimised other broken smoke FX to not use collision at all since it wasn't needed

More from Crabmeat

Other announcements

All news
Game update3 Aug 20260.4.03 Hotfix 1This is just a quick one to fix up two mistakes in the english version of the contract. These probably regressed when the contract was converted from a graphic to localised text. Fixes · Fixed spelling of Heinous · Fixed capitalisation of Feudostate · Fxed LOD blending missing on small icebergs -NickIn-game event23 Jul 2026Patch 0.4.03Hello Fellow Penal Colony Workers, Thanks to those of you who reported save corruption issues and to those of you who sent me logs I was finally able to track down and fix two of these. These fixes will not allow recovery of broken saves but SHOULD prevent future corruption, assuming there aren't other edge cases I've missed. Fixes · Fixed case where keys in the hopper would corrupt saves of an…In-game event17 Jul 2026Patch 0.4.02Hello Fellow Penal Colony Workers, I'm heading to Korea in August to exhibit Crabmeat at BIC so I wanted to get another round of improvements in before that and continue to improve whats already there. More Localisation Improvements · Journal entries now have fully integrated localisation, so instead of a baked texture in english i'm rendering it all in engine with localised text. This was hard…