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Orb BreakerNews1000 Players + Day 1 Patch Notes
In-game event

1000 Players + Day 1 Patch Notes

Orb Breaker · published 28 Aug 2026, 15:28 UTC · build 24995152

All newsPlayers around this dateRead on Steam

Over 1000 Players Day 1 🎉

First off, we must say a huge THANK YOU to you for playing our game. Cory and I are blown away by how many of you have played our new game Orb Breaker!

If you haven't already please leave us a Steam review, it really helps indie devs like us a lot!

What We're Working On

Yesterday we were prioritizing fixing any bugs, crashes, and reading all your feedback. So this morning (after a bit of sleep and a coffee) we've decided to take our first past at adjusting the balance. This patch is aimed at smoothing out the progression curve with more rewards quests, changes to the boss upgrades, and a few system changes (read the full notes below).

Please let us know if you still feel any pain points, while Orb Breaker is inherently a skill based game we also want to make sure you are properly challenged. 

As always thank you for playing our game (or games if you've played our other games) making video games is truly a dream come true for both Cory and myself and we can't thank you enough for playing our game.

Cheers,
Andy (Aarimous)

Patch Notes

Locked Upgrades

  • Upgrades the next tier of upgrades are no longer unlocked by beating level bosses. We made this change for Normal and Hardcore modes.

    • Expert mode will still have the upgrades locked behind boss kills to keep the challenge

Boss Upgrades

  • Adjusted the boss upgrades to make them feel more impactful, in some cases this was adjusting the values, or adding in some new nodes, and removing others.

  • Added descriptions to the power up unlock nodes to explain what they do

Level 3

  • Level 3 boss is a bit easier to spawn, has a less health, and we’ve adjusted the enemy spawning logic to have less total enemies at once

Quests

  • Increased the quest reward for beating the bosses in levels 1,2,3,4 to make the early game a bit less of a slog and to reward you for beating the hard bosses with some $$$

  • Adding in more quests for level 5, 6 to smooth out the mid game progression

Miscellaneous

  • Added polish to various gameplay elements

  • Fixed some bugs based on player reports

  • Cuddled with my cat Karl and celebrated the launch with a pizza!

More from Orb Breaker

Other announcements

All news
Game update4 Sep 2026Patch 1.2.1 Hot FixA round of optimization aim at removing lag spikes and general FPS increases Please let me know if you find any bugs, my PC can now run the end game with multi-orb and no longer drops in FPS.In-game event3 Sep 2026Balance Patch 1.2Developer Notes Hey there! This patch is aimed at doing another round of system changes and balancing based on player feedback. This time around we focused on power ups, enemy spawning, and tuning the costs/locations of upgrades on the tree. This marks the 9th patch we've released since the game launched last week and we believe the game is in a much better state than it was on launch. We thank…In-game event2 Sep 2026Steam Deck Verified + 1.1.4 Patch NotesDeveloper Notes Another small patch today aimed at making the game feel/look a bit better as well as adding in some settings for adjusting the new controller systems added in the patch from yesterday . Please keep the feedback coming, I am admittedly a mouse and keyboard player myself so I need your help making sure that it feels as good on the controller as it does on mouse and keyboard. Cory…