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Battle Royale ManagerNews1.3 patch notes
Game update

1.3 patch notes

Battle Royale Manager · published 5 May 2026, 09:16 UTC · build 23090126

All newsPlayers around this dateRead on Steam

PATCH NOTES

Hello, it’s been a while.

The project I had been working on was put on hold, which allowed me to resume updates for Battle Royale Manager. Since this is the first update in a while and the Unity version has been upgraded, there may be some compatibility issues with previous versions.

Discord channel is now available. Feel free to share your feedback, including bug reports and localization issues.

NEW

- New Weapon: Bow & Arrows
Compared to firearms, bows have slower projectile speed but longer range. While their damage is lower than guns, they are easy to craft, making them useful in the early game. Arrows can also be enchanted with poison.

Note: With the addition of new craftable items, item-related data in the Strategy Room of existing save files may have changed. Please check when continuing from a previous version.

- Armor Durability and Repair (Helmets and Vests)
Armor now loses durability when taking damage, reducing defense chance. (Armor will not be destroyed.) Damaged armor can be repaired using raw materials proportional to its wear.

- New Strategies
Helmet/Vest Repair Conditions
Weapon Priority 2
Crafting Priority 2

UPDATES

- You can now participate in any regular league every weekend. Map information is decided on the day.

- Survivors will now attempt to shoot around obstacles when engaging enemies with obstructions between them.
Developer Comment: This feature may not work as intended as it has not been fully tested.

- Some content is now unlocked based on game progression.

- When crafting legendary helmets and vests, the resulting durability is now based on the average durability of the materials used.

- Attacks are now fired instantly when enemies are extremely close.

- Legendary Vest Defense increased from 70 to 100.

BUG FIXES

- Fixed an overflow issue where money would become negative when exceeding $2,147,483,647. The maximum amount is now capped at $99,999,999.
Developer Comment: I didn’t expect anyone to accumulate over 2 billion.

- Fixed a bug where the first survivor’s strategy was not saved properly.

- Fixed an issue where poison enchantments on weapons or bear traps were not being consumed.

- Fixed a bug where a character could still use a right-hand weapon with the left hand without dropping it after a right-hand injury.

- Fixed a bug where some priority crafting items consumed materials incorrectly.

- Fixed an issue where crafting priorities did not function correctly when using languages other than English or after changing the language.

- Fixed a bug where the dropdown size became permanently small after starting a new game and then loading data.

More from Battle Royale Manager

Other announcements

All news
Game update29 Jul 2026Update 2.3 Patch NotesUpdate 2.3 Patch Notes Some of these changes were introduced earlier through hotfixes. New · Free Management Mode The unlimited multi-survivor management system from the 1.x versions has returned as a new game mode. ※ In Free Management Mode, prosthetics are not automatically implanted or replaced after matches. · Achievements Restored Several achievements that were removed along with Free Mana…Game update19 Jul 20262.2.1 Hotfix2.2.1 Hotfix This hotfix has been released to quickly address several known bugs and inconveniences. New · New Strategy: When an Enemy Disappears from Sight Previously, when an enemy disappeared from sight, the AI would always move to the enemy’s last known position and search the surrounding area. This caused the following behavior to repeat when the survivor was instructed to ignore enemies w…Game update16 Jul 20262.2 Patch Notes2.2 Patch Notes New · New Promotion Requirement: Previously, survivors were promoted to the next tier only when they finished 1st in a league. Now, even without taking 1st place, survivors will be promoted once they earn 100 League Points across multiple matches. (League Points = 1st Place: +100, Top 25%: +50, Top 50%: +25, +10 per kill) · Championships: Championships now take place over 3 days…